139 lines
2.8 KiB
Markdown
139 lines
2.8 KiB
Markdown
---
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title: Vanilla Item Identifiers
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category: Documentation
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tags:
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- deprecated
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mentions:
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- TheDoctor15
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- Medicaljewel105
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- Luthorius
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- epxzzy
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- SmokeyStack
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---
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:::danger
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This method no longer works after 1.18.30.
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:::
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An `identifier` is a required parameter that sits inside the description of the item's behaviour file.
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It accepts Vanilla Minecraft names, like so, `<namespace>:<vanilla item>`, which will apply certain hardcoded item behaviours, depending on the identifier used.
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<CodeHeader>BP/items/custom_item.json#minecraft:item</CodeHeader>
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```json
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"description": {
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"identifier": "wiki:totem_of_undying",
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"category": "items"
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}
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```
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:::warning
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Not every Vanilla Identifier and their behaviours are documented. The following list may be missing important points about the known Identifiers that do affect items.
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Consider experimenting with them.
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:::
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## Known Identifier Effects
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The namespace is allowed to be changed, learn more about namespaces [here](/concepts/namespaces).
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### namespace:banner
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- The item icon and model will be changed to that of the Vanilla Banner.
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---
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### namespace:bow
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- Adds a small increasing zoom on use, for the zoom to work it requires the item to be usable.
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---
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### namespace:crossbow
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- The item will be rotated horizontally on your arm.
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---
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### namespace:diamond
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- Is accepted as a valid item to change the effect given off by a Beacon.
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---
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### namespace:emerald
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- Is accepted as a valid item to change the effect given off by a Beacon.
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---
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### namespace:filled_map
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- Will add the holding map animation.
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- Can be put in a cartography table.
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---
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### namespace:gold_ingot
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- Is accepted as a valid item to change the effect given off by a Beacon.
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---
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### namespace:iron_ingot
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- Is accepted as a valid item to change the effect given off by a Beacon.
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---
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### namespace:lapis_lazuli
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- Makes the Item usable with Enchantment Tables, to enchant your items in place of Lapis Lazuli.
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---
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### namespace:lead
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- Will behave like a Lead.
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---
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### namespace:map
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- Will use the holding map animation.
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---
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### namespace:netherite_ingot
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- Is accepted in custom Smithing Recipes as the secondary item.
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- Is accepted as a valid item to change the effect given off by a Beacon.
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---
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### namespace:shield
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- The item icon will be permanently changed to that of the Vanilla Shield.
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- Adds the shield animation and behavior.
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---
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### namespace:spyglass
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- Makes it zoom-able like a spyglass, for the zoom to work it requires the item to be usable.
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---
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### namespace:skull
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- The item icon will be changed to that of the Vanilla Skull.
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- The item will be able to put on a armorstand and a player, the model and textures of the skull will be applied only then.
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---
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### namespace:totem_of_undying
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- Will behave like a Totem of Undying.
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---
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