2.8 KiB
2.8 KiB
title, category, tags, mentions
| title | category | tags | mentions | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Vanilla Item Identifiers | Documentation |
|
|
:::danger This method no longer works after 1.18.30. :::
An identifier is a required parameter that sits inside the description of the item's behaviour file.
It accepts Vanilla Minecraft names, like so, <namespace>:<vanilla item>, which will apply certain hardcoded item behaviours, depending on the identifier used.
BP/items/custom_item.json#minecraft:item
"description": {
"identifier": "wiki:totem_of_undying",
"category": "items"
}
:::warning Not every Vanilla Identifier and their behaviours are documented. The following list may be missing important points about the known Identifiers that do affect items.
Consider experimenting with them. :::
Known Identifier Effects
The namespace is allowed to be changed, learn more about namespaces here.
namespace:banner
- The item icon and model will be changed to that of the Vanilla Banner.
namespace:bow
- Adds a small increasing zoom on use, for the zoom to work it requires the item to be usable.
namespace:crossbow
- The item will be rotated horizontally on your arm.
namespace:diamond
- Is accepted as a valid item to change the effect given off by a Beacon.
namespace:emerald
- Is accepted as a valid item to change the effect given off by a Beacon.
namespace:filled_map
- Will add the holding map animation.
- Can be put in a cartography table.
namespace:gold_ingot
- Is accepted as a valid item to change the effect given off by a Beacon.
namespace:iron_ingot
- Is accepted as a valid item to change the effect given off by a Beacon.
namespace:lapis_lazuli
- Makes the Item usable with Enchantment Tables, to enchant your items in place of Lapis Lazuli.
namespace:lead
- Will behave like a Lead.
namespace:map
- Will use the holding map animation.
namespace:netherite_ingot
- Is accepted in custom Smithing Recipes as the secondary item.
- Is accepted as a valid item to change the effect given off by a Beacon.
namespace:shield
- The item icon will be permanently changed to that of the Vanilla Shield.
- Adds the shield animation and behavior.
namespace:spyglass
- Makes it zoom-able like a spyglass, for the zoom to work it requires the item to be usable.
namespace:skull
- The item icon will be changed to that of the Vanilla Skull.
- The item will be able to put on a armorstand and a player, the model and textures of the skull will be applied only then.
namespace:totem_of_undying
- Will behave like a Totem of Undying.