1224 lines
27 KiB
Markdown
1224 lines
27 KiB
Markdown
---
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sidebarDepth: 1
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---
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# 渲染
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## AddTerrainDestroyParticleEffect
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.blockInfoCompClient.BlockInfoComponentClient
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- 描述
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在指定位置播放指定方块被开始破坏时的粒子效果(如果有)。
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- 参数
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| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- | :--- |
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| name | str | 需要播放的粒子效果所属的方块名称(identifier),例如minecraft:stone。 |
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| aux | int | 方块附加值 |
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| pos | tuple(float,float,float) | 需要播放特效的位置。 |
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 播放是否成功。 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateBlockInfo(levelId)
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# 在(30,66,30)这个位置播放石头被开始破坏时的粒子效果
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comp.AddTerrainDestroyParticleEffect("minecraft:stone", 0, (30, 66, 30))
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```
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## AddUseItemParticleEffect
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.itemCompClient.ItemCompClient
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- 描述
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在指定位置播放指定物品被开始使用时的粒子效果(如果有)。
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- 参数
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| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- | :--- |
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| name | str | 需要播放的粒子效果所属的物品名称(identifier),例如minecraft:apple。 |
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| aux | int | 物品附加值 |
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| pos | tuple(float,float,float) | 需要播放特效的位置。 |
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 播放是否成功。 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateItem(levelId)
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comp.AddUseItemParticleEffect("minecraft:apple", 0, (30, 66, 30))
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```
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## GetAmbientBrightness
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取环境光亮度,影响天空亮度,不影响实体与方块光照
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| float | 范围0到1之间 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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ambineBrightness = comp.GetAmbientBrightness()
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```
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## GetFogColor
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.fogCompClient.FogCompClient
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- 描述
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获取当前雾效颜色
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| tuple(float,float,float,float) | 颜色rgba |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
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# 获取雾效颜色
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fogColor = comp.GetFogColor()
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```
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## GetFogLength
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.fogCompClient.FogCompClient
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- 描述
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获取雾效范围
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| tuple(float,float) | 雾效起始值与终点值 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
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start,end = comp.GetFogLength()
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```
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## GetMoonRot
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取月亮角度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| tuple(float,float,float) | 第一个float表示南北偏移,第二个float表示月亮的自旋角度,第三个float表示月升月落。单位为角度 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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rot = comp.GetMoonRot()
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```
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## GetSkyColor
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取天空颜色
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| tuple(float,float,float,float) | 颜色RGBA,0到1之间,目前a值暂时没用 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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color = comp.GetSkyColor()
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```
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## GetSkyTextures
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取当前维度天空盒贴图,天空盒共6张贴图
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| list(str)或None | 天空盒贴图列表,该值可能为None |
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- 示例
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```python
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# 贴图列表按顺序分别对应世界坐标的 负Z轴方向, 正X轴方向,正Z轴方向,负X轴方向,正Y轴方向,负Y轴方向。 其中正Y轴即为上方(采用右手坐标系)。
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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textureList = comp.GetSkyTextures()
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```
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## GetStarBrightness
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取星星亮度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| float | 范围0到1之间 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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starBrightness = comp.GetStarBrightness()
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```
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## GetSunRot
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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获取太阳角度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| tuple(float,float,float) | 第一个float表示南北偏移,第二个float表示太阳的自旋角度,第三个float表示日升日落。单位为角度 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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rot = comp.GetSunRot()
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```
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## GetUseAmbientBrightness
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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判断是否在mod设置了环境光亮度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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useAmbientBrightness = comp.GetUseAmbientBrightness()
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```
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## GetUseFogColor
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.fogCompClient.FogCompClient
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- 描述
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判断当前是否开启设置雾效颜色,该值默认为False,使用mod传入的颜色值后为True
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
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# 获取是否开启设置雾效颜色
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useFogColor = comp.GetUseFogColor()
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```
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## GetUseFogLength
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.fogCompClient.FogCompClient
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- 描述
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判断当前是否开启设置雾效范围,该值默认为False,使用mod传入的范围值后为True
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
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# 获取是否开启设置雾效范围
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useFogLength = comp.GetUseFogLength()
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```
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## GetUseMoonRot
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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判断是否在mod设置了月亮角度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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useMoonRot = comp.GetUseMoonRot()
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```
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## GetUseSkyColor
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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判断是否在mod设置了天空颜色
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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useSkyColor = comp.GetUseSkyColor()
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```
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## GetUseStarBrightness
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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判断是否在mod设置了星星亮度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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useStarBrightness = comp.GetUseStarBrightness()
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```
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## GetUseSunRot
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
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- 描述
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判断是否在mod设置了太阳角度
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- 参数
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无
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- 返回值
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| <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- |
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| bool | 是否设置 |
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- 示例
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```python
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import mod.client.extraClientApi as clientApi
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comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
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useSunRot = comp.GetUseSunRot()
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```
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## HideNameTag
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<span style="display:inline;color:#7575f9">客户端</span>
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method in mod.client.extraClientApi
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- 描述
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隐藏场景内所有名字,包括玩家名字,生物的自定义名称,物品展示框与命令方块的悬浮文本等
|
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|
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- 参数
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| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
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| :--- | :--- | :--- |
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| isHide | bool | 是否隐藏,True为隐藏,False为显示 |
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- 返回值
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无
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- 备注
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- 该接口用于隐藏或显示所有实体名字,实体名字显示与否还会受到实体本身的名字显示与否影响,详见接口SetShowName
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- 示例
|
||
|
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```python
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import mod.client.extraClientApi as clientApi
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clientApi.HideNameTag(True)
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```
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## IsHideNameTag
|
||
|
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<span style="display:inline;color:#7575f9">客户端</span>
|
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|
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method in mod.client.extraClientApi
|
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|
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- 描述
|
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获取是否隐藏场景内所有名字
|
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|
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- 参数
|
||
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无
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||
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- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 是否隐藏 |
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||
|
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- 示例
|
||
|
||
```python
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import mod.client.extraClientApi as clientApi
|
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clientApi.IsHideNameTag()
|
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```
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|
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|
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|
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## RemoveTerrainDestroyParticleEffect
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.blockInfoCompClient.BlockInfoComponentClient
|
||
|
||
- 描述
|
||
|
||
停止指定位置播放的方块被开始破坏时的粒子效果。
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| name | str | 需要停止的粒子效果所属的方块名称(identifier),例如minecraft:stone。 |
|
||
| aux | int | 方块附加值 |
|
||
| pos | tuple(float,float,float) | 需要停止的特效的位置。 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 播放是否成功。 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateBlockInfo(levelId)
|
||
# 在(30,66,30)这个位置播放石头被开始破坏时的粒子效果
|
||
comp.AddTerrainDestroyParticleEffect("minecraft:stone", 0, (30, 66, 30))
|
||
# 停止这个位置里石头被开始破坏时的粒子效果
|
||
comp.RemoveTerrainDestroyParticleEffect("minecraft:stone", 0, (30, 66, 30))
|
||
```
|
||
|
||
|
||
|
||
## RemoveUseItemParticleEffect
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.itemCompClient.ItemCompClient
|
||
|
||
- 描述
|
||
|
||
停止指定位置播放的物品被开始使用时的粒子效果。
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| name | str | 需要停止的粒子效果所属的物品名称(identifier),例如minecraft:apple。 |
|
||
| aux | int | 物品附加值 |
|
||
| pos | tuple(float,float,float) | 需要停止的特效的位置。 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 停止播放是否成功。 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateItem(levelId)
|
||
# 在(30,66,30)这个位置播放苹果被开始吃时的粒子效果
|
||
comp.AddUseItemParticleEffect("minecraft:apple", 0, (30, 66, 30))
|
||
# 停止这个位置里苹果被开始吃时的粒子效果
|
||
comp.RemoveUseItemParticleEffect("minecraft:apple", 0, (30, 66, 30))
|
||
```
|
||
|
||
|
||
|
||
## ResetAmbientBrightness
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置环境光亮度
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetAmbientBrightness()
|
||
```
|
||
|
||
|
||
|
||
## ResetFogColor
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.fogCompClient.FogCompClient
|
||
|
||
- 描述
|
||
|
||
重置雾效颜色
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
|
||
comp.ResetFogColor()
|
||
```
|
||
|
||
|
||
|
||
## ResetFogLength
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.fogCompClient.FogCompClient
|
||
|
||
- 描述
|
||
|
||
重置雾效范围
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
|
||
comp.ResetFogLength()
|
||
```
|
||
|
||
|
||
|
||
## ResetMoonRot
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置月亮角度
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetMoonRot()
|
||
```
|
||
|
||
|
||
|
||
## ResetSkyColor
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置天空颜色
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetSkyColor()
|
||
```
|
||
|
||
|
||
|
||
## ResetSkyTextures
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置当前维度天空盒贴图。如果有使用addon配置贴图则会使用配置的贴图,否则为游戏内默认无贴图的情况
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetSkyTextures()
|
||
```
|
||
|
||
|
||
|
||
## ResetStarBrightness
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置星星亮度
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetStarBrightness()
|
||
```
|
||
|
||
|
||
|
||
## ResetSunRot
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
重置太阳角度
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.ResetSunRot()
|
||
```
|
||
|
||
|
||
|
||
## SetAmbientBrightness
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置环境光亮度,影响天空亮度,不影响实体与方块光照
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| brightness | float | 范围0到1之间 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetAmbientBrightness(0.1)
|
||
```
|
||
|
||
|
||
|
||
## SetFogColor
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.fogCompClient.FogCompClient
|
||
|
||
- 描述
|
||
|
||
设置雾效颜色
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| color | tuple(float,float,float,float) | 颜色RGBA,范围0到1之间,a值主要用于水下效果 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
|
||
# 雾效设置为全白色
|
||
comp.SetFogColor((1.0,1.0,1.0,1.0))
|
||
```
|
||
|
||
|
||
|
||
## SetFogLength
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.fogCompClient.FogCompClient
|
||
|
||
- 描述
|
||
|
||
设置雾效范围
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| start | float | 雾效起始距离 |
|
||
| end | float | 雾效终点范围 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 备注
|
||
- start和end的单位长度为一个方块的距离
|
||
- 最终渲染出的雾的效果会受能见度的影响,例如能见度设置为10,此时调用SetFogLength(0,160),然后将能见度设置为5,由于能见度降低,雾的end值也会拉近,此时雾的效果将会变得更厚。
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateFog(levelId)
|
||
comp.SetFogLength(10, 50)
|
||
```
|
||
|
||
|
||
|
||
## SetMoonRot
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置月亮所在角度
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| rot | tuple(float,float,float) | 第一个float表示南北偏移,第二个float表示月亮的自旋角度,第三个float表示月升月落。单位为角度 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetMoonRot((10, 0, 10))
|
||
```
|
||
|
||
|
||
|
||
## SetSkyColor
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置天空颜色
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| color | tuple(float,float,float,float) | 颜色RGBA,0到1之间,目前a值暂时没用 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetSkyColor((0.5, 0.5, 0.8, 1.0))
|
||
```
|
||
|
||
|
||
|
||
## SetSkyTextures
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置当前维度天空盒贴图,天空盒需要6张贴图
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| textureList | list(str) | 需要为6张贴图的路径,路径为从textures目录开始的绝对路径,如果天空盒某个方向不需要设置,则传空字符串 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 备注
|
||
- 游戏内切dimension的时候会重设天空盒贴图,因此开发者需要监听对应的切换维度完成事件(DimensionChangeFinishClientEvent)进行贴图的处理。
|
||
|
||
- 示例
|
||
|
||
```python
|
||
# 贴图列表按顺序分别对应世界坐标的 负Z轴方向, 正X轴方向,正Z轴方向,负X轴方向,正Y轴方向,负Y轴方向。 其中正Y轴即为上方(采用右手坐标系)。
|
||
textureList = ['', 'textures/environment/positiveX','textures/environment/positiveZ', '', 'textures/environment/positiveY', '']
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetSkyTextures(textureList)
|
||
```
|
||
|
||
|
||
|
||
## SetStarBrightness
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置星星亮度,白天也可以显示星星
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| brightness | float | 范围0到1之间 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetStarBrightness(0.1)
|
||
```
|
||
|
||
|
||
|
||
## SetSunRot
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
设置太阳所在角度
|
||
|
||
- 参数
|
||
|
||
| 参数名 | <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- | :--- |
|
||
| rot | tuple(float,float,float) | 第一个float表示南北偏移,第二个float表示太阳的自旋角度,第三个float表示日升日落。单位为角度 |
|
||
|
||
- 返回值
|
||
|
||
| <div style="width: 4em">数据类型</div> | 说明 |
|
||
| :--- | :--- |
|
||
| bool | 设置是否成功 |
|
||
|
||
- 示例
|
||
|
||
```python
|
||
import mod.client.extraClientApi as clientApi
|
||
comp = clientApi.GetEngineCompFactory().CreateSkyRender(levelId)
|
||
comp.SetSunRot((10, 0, 10))
|
||
```
|
||
|
||
|
||
|
||
## SkyTextures
|
||
|
||
<span style="display:inline;color:#7575f9">客户端</span>
|
||
|
||
method in mod.client.component.skyRenderCompClient.SkyRenderCompClient
|
||
|
||
- 描述
|
||
|
||
修改太阳、月亮、云层分布、天空盒的贴图。使用addon配置,非python接口。
|
||
|
||
- 参数
|
||
|
||
无
|
||
|
||
- 返回值
|
||
|
||
无
|
||
|
||
- 备注
|
||
- 游戏提供了重载贴图的方式来修改太阳、月亮、云层分布、天空盒的贴图。
|
||
**末地和下界没有太阳月亮和云层,另外末地的天空是用一张贴图end_sky.png而不是天空盒贴图,end_sky.png要结合雾效颜色使用。下界暂不支持此功能**。
|
||
具体路径为:
|
||
| 贴图 | 路径 |
|
||
| ------------ | ------------------------------------------------------------ |
|
||
| 太阳贴图 | modResource目录/textures/environment/{dimName}_sun.png |
|
||
| 月亮贴图 | modResource目录/textures/environment/{dimName}_moon_phases.png |
|
||
| 云层分布贴图 | modResource目录/textures/environment/{dimName}_clouds.png |
|
||
| 天空盒贴图 | modResource目录/textures/environment/{dimName}_cubemap/cubemap_0.png |
|
||
|
||
其中:天空盒贴图需要放6张图,即最后需要包含```cubemap_0.png```到```cubemap_5.png```,而```{dimName}```表示dimension的名称,各个dimension名称如下:
|
||
| dimension | 名称 |
|
||
| --------------------------- | --------------- |
|
||
| 末地 | theend |
|
||
| 下界 | nether |
|
||
| 上界 | overworld |
|
||
| 其他复制出来的dimension镜像 | 从3到20的数字id |
|
||
|
||
示例:
|
||
```json
|
||
modResource/textures/environment/4_sun.png
|
||
modResource/textures/environment/overworld_moon_phases.png
|
||
modResource/textures/environment/3_clouds.png
|
||
modResource/textures/environment/overworld_cubemap/cubemap_0.png # -z方向
|
||
modResource/textures/environment/overworld_cubemap/cubemap_1.png # x方向
|
||
modResource/textures/environment/overworld_cubemap/cubemap_2.png # z方向
|
||
modResource/textures/environment/overworld_cubemap/cubemap_3.png # -x方向
|
||
modResource/textures/environment/overworld_cubemap/cubemap_4.png # y方向
|
||
modResource/textures/environment/overworld_cubemap/cubemap_5.png # -y方向
|
||
modResource/textures/environment/end_sky.png #末地天空渲染贴图
|
||
```
|
||
|
||
|
||
|