72 lines
1.5 KiB
Markdown
72 lines
1.5 KiB
Markdown
---
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front: https://mc.res.netease.com/pc/zt/20201109161633/mc-dev/assets/img/6_1.b9815060.jpg
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hard: 进阶
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time: 10分钟
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---
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# 简易教学②:自定义多次筛选同个奖励池
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#### 作者:境界
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1)创建一个在行为包主目录中,loot_tables文件夹下的战利品配置文件。
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2)根据内容格式写入
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```
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{
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"pools": [
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{
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"rolls": {
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"min":1,
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"max":2
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},
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"entries": []
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}
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]
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}
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```
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由于我们希望多次筛选同一个战利品池,但希望是在一个随机的区间里,因此筛选次数最小值填1,最大次数填2,则最终筛选次数会在1~2次之间。
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3)插入战利品内容
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```
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{
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"pools":[
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{
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"rolls":{
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"min":1,
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"max":2
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},
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"entries":[
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{
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"type":"item",
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"name":"minecraft:diamond_sword",
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"weight":1
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},
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{
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"type":"item",
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"name":"minecraft:stone",
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"weight":4
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}
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]
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}
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]
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}
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```
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投放两个物品类型的战利品,将物品名称设置为minecraft:diamond_sword钻石剑和minecraft:stone圆石。同时更加昂贵的钻石剑的权重被设置为了1,普通的圆石设置为4,这样单次抽取战利品的概率里,钻石剑抽中的概率为1/ (1 + 4) * 100% = 25%。 |