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// C-style comments.
// First non-comment line must be the following:
MCSkin3D Language File
// Following lines are key-value pairs, stored by the program.
// A line beginning with the pound/sharp/hash sign # are
// used internally and are not actual language pieces.
#Name=Chinese
// Version is the version of the language file - it does not
// have any effect other than identification, and does not
// need to be present.
#Version=1.0
// SuppVersion is short for Supported Version, and denotes the version in which this
// language file was made for. Any other version running this file will throw an error.
#SuppVersion=1.4
// Culture is the Windows culture ID for the language.
// This is REQUIRED to be set properly!
#Culture="zh-CN"
// These lines are not required, they are simply for identification
// purposes.
#Author="Paril"
#AuthorContact="paril@alteredsoftworks.com"
#AuthorSite="www.alteredsoftworks.com"
// Below this are the key-value pairs; ID=String
// Note that the quotes are not required, but may be used for readability purposes.
// Language developers should use this file, and not other languages, to determine the
// context in which the string is deriving - otherwise, you may lose accuracy of your
// translation over time (see TranslationParty).
C_OK="确定"
C_CANCEL="取消"
C_CLOSE="关闭"
C_COPYTOCLIPBOARD="复制到剪贴板"
M_FILE="文件"
M_SAVE="保存"
M_SAVEAS="另存为"
M_SAVEALL="全部保存"
M_UPLOAD="上传皮肤..."
M_EXIT="退出"
M_EDIT="编辑"
M_UNDO="撤销"
M_REDO="重做"
M_TOOL="工具"
M_VIEW="视图"
M_MODE="视图模式"
M_PERSPECTIVE="透视 (3D)"
M_TEXTURE="纹理 (2D)"
M_HYBRID="混合"
M_3D="3D 设置"
M_ANIMATE="动画"
M_FOLLOWCUR="跟随光标"
M_GRASS="草地"
M_GHOST="隐藏透明部位"
M_MULTISAMPLING="多重采样"
M_2D="2D 设置"
M_ALPHACHECKER="透明棋格"
M_OVERLAY="覆盖层"
M_ENABLEOVERLAY="启用"
M_TRANSMODE="透明模式"
M_OFF="关闭"
M_HELMETONLY="仅头盔"
M_ALL="全部"
M_VISIBLEPARTS="可见部位"
M_HEAD="头部"
M_HELMET="头盔"
M_CHEST="胸部"
M_LEFTARM="左臂"
M_RIGHTARM="右臂"
M_LEFTLEG="左腿"
M_RIGHTLEG="右腿"
M_OPTIONS="选项"
M_KEYSHORTCUTS="键盘快捷键"
M_BGCOLOR="背景颜色"
M_USETEXTUREBASES="使用基础纹理"
M_LANGUAGE="语言"
M_HELP="帮助"
M_CHECKUPDATES="检查更新"
M_AUTOUPDATE="自动检查更新"
T_TREE_ZOOMOUT="缩小"
T_TREE_ZOOMIN="放大"
T_TREE_IMPORTHERE="导入到此处..."
T_TREE_NEWFOLDER="新建文件夹..."
T_TREE_RENAME="重命名..."
T_TREE_DELETE="删除..."
T_TREE_CLONE="克隆"
T_TREE_UPLOAD="上传"
T_SAVE="保存"
T_SAVEALL="全部保存"
T_UNDO="撤销"
T_REDO="重做"
T_PERSPECTIVE="透视"
T_TEXTURE="纹理"
T_HYBRID="混合"
T_SCREENSHOT="截图 (按住 Shift 以保存)"
T_TOGGLEHEAD="切换头部"
T_TOGGLEHELMET="切换头盔"
T_TOGGLECHEST="切换胸部"
T_TOGGLELEFTARM="切换左臂"
T_TOGGLERIGHTARM="切换右臂"
T_TOGGLELEFTLEG="切换左腿"
T_TOGGLERIGHTLEG="切换右腿"
T_SWATCHES="色板"
M_IMPORT_HERE="导入到此处..."
M_NEWFOLDER="新建文件夹"
M_NEWFOLDER_HERE="新建文件夹..."
M_RENAME="重命名..."
M_DELETE="删除..."
M_CLONE="克隆"
T_TOOL_CAMERA="相机"
T_TOOL_PENCIL="铅笔"
T_TOOL_ERASER="橡皮擦"
T_TOOL_DROPPER="吸管"
T_TOOL_DODGEBURN="加深/减淡"
T_TOOL_DARKENLIGHTEN="变暗/变亮"
T_TOOL_BUCKET="填充桶"
T_TOOL_NOISE="噪点"
B_MSG_DIRMISSING="缺少一个包含的目录——通常是因为您没有解压程序。虽然这不是一个严重的问题,但您将缺少任何包含的模板、色板或其他内容。"
B_MSG_UPTODATE="您已经拥有最新的版本!"
B_MSG_NEWUPDATE="有新更新可用!现在打开更新程序以查看可用更新?"
B_MSG_UPLOADERROR="上传皮肤时出错:"
B_MSG_UPLOADSUCCESS="皮肤上传成功!请享用!"
B_MSG_DELETESKIN="删除此皮肤?\r\n它将被发送到回收站。"
B_MSG_DELETEFOLDER="删除此文件夹?\r\n它将被发送到回收站。"
B_MSG_OVERLAYERROR="无法加载覆盖图像:\"{0}\";分辨率是否为二的幂次?"
B_MSG_UPLOADRES="虽然您可以使用 MCSkin3D 编辑高分辨率纹理,但您不能将它们上传到您的 Minecraft 档案。"
B_MSG_ANTIALIAS="重启 MCSkin3D 以应用多重采样选项。"
B_MSG_PIXELFORMAT="抱歉,但显然您的显卡不支持 32 位像素格式——目前这是 MCSkin3D 正常功能所需的。"
B_MSG_SHORTCUTEXISTS="快捷键 \"{0}\" 与 \"{1}\" 使用了相同的键——将其清除。"
B_CAP_QUESTION="问题"
B_CAP_SORRY="抱歉"
C_SQUARE="方形"
C_CIRCLE="圆形"
O_EXPOSURE="曝光:"
O_INCREMENTAL="增量"
O_LIGHTEN="变亮"
O_DARKEN="变暗"
O_DODGE="加亮"
O_BURN="加深"
Q_THRESHOLD="阈值:"
C_NEW="新建"
C_CANTMOVE="无法移动到"
C_COPY="复制"
C_MOVE="移动"
C_MOVED="已移动"
C_COPYTO="复制到"
C_MOVETO="移动到"
C_IMPORTTO="导入到"
C_SETTINGSFAILED="设置文件加载失败;结果是加载了默认设置。"
C_AUTOLOGIN="自动登录?"
C_REMEMBER="记住我?"
C_USERNAME="用户名:"
C_PASSWORD="密码:"
C_UPLOADTEXT="要上传您的皮肤,您需要登录 Minecraft.net。此程序可以自动完成此过程请输入您的用户名和密码以继续。"
C_UPLOADING="正在上传您的皮肤!请稍候..."
C_SHORTCUTINUSE="快捷键已被占用"
S_TREEVIEW_ZOOMIN="树视图放大"
S_TREEVIEW_ZOOMOUT="树视图缩小"
S_SWATCH_ZOOMIN="色板放大"
S_SWATCH_ZOOMOUT="色板缩小"
S_COLORSWAP="交换前景/背景色"
S_RENAME="更改名称"
S_CLONE="克隆节点"
S_DELETE="删除节点"
S_SCREENSHOT_CLIP="截图到剪贴板"
S_SCREENSHOT_SAVE="截图保存"
S_TOGGLEVIEW="切换视图模式"
S_TOGGLETRANS="切换透明模式"
M_SHORTCUTS="在下面的文本框中点击并按下您希望分配给此快捷键的键。"
W_OPTIONS="工具选项"
T_CAMERA="左键旋转。右键/鼠标滚轮缩放。"
T_PENCIL="左键绘制。右键/中键旋转/缩放。按住 Shift 使用背景色。"
T_DROPPER="左键取色。右键/中键旋转/缩放。按住 Shift 取背景色,否则取前景色。"
T_DODGEBURN="左键加亮/加深。右键/中键旋转/缩放。按住 Shift 切换工具。"
T_DARKENLIGHTEN="左键变亮/变暗。右键/中键旋转/缩放。按住 Shift 切换工具。"
T_ERASER="左键擦除到空色和透明色。右键/中键旋转/缩放。"
T_FILL="左键填充像素。按住 Shift 使用背景颜色。按住 Ctrl 锁定到部分。右键/中键旋转/缩放。"
T_NOISE="左键应用噪点。右键/中键旋转/缩放。"
C_UNSAVED="您有未保存的更改,确定要退出吗?"
C_UNSAVED_CAPTION="等待!"
O_HOLDNESS="保持:"
G_BRUSH="笔刷"
G_BRUSHOPTS="笔刷选项"
G_NOISEOPTS="噪点选项"
G_FILLOPTS="填充选项"
G_TOOL="工具"
T_DECRES="降低分辨率"
T_INCRES="提高分辨率"
M_NEWSKIN="新建皮肤"
M_NEWSKIN_HERE="在此处新建皮肤"
M_SKINERROR="无法从 Minecraft 皮肤存储中下载皮肤!"
M_FETCH_NAME="从 Minecraft 获取"
M_FETCH_TEXT="MCSkin3D 可以从您的或任何人的Minecraft 帐户中获取皮肤并将其导入为皮肤。请输入帐户名称,然后点击导入进行操作!"
M_PLAYER_NAME="玩家名称:"
C_YES="是"
C_NO="否"
D_DONTASK="不再询问"
M_IRREVERSIBLE="注意:高分辨率皮肤不能上传到 Minecraft.net 作为皮肤!\n\n此操作不可逆并且会导致到目前为止的撤销/重做功能丧失。确定要执行此操作吗?"
M_TEMP="您正在尝试从临时位置运行 MCSkin3D。请正确解压程序以运行。"
T_RESETCAMERA="重置相机"
M_SKINDIRS="皮肤目录"
M_DYNAMICOVERLAY="动态覆盖"
M_DYNAMICOPTIONS="动态选项"
M_LINECOLOR="线条颜色"
M_LINESIZE="线条大小"
M_OVERLAYTEXTSIZE="文本大小"
M_TEXTCOLOR="文本颜色"
U_PIXELSCHANGED="像素已更改"
T_TOOL_STAMP="印章"
T_STAMP="左键点击盖章。按住 Shift 并点击以将区域复制到画笔。"
L_UNDOACTIONS="撤销 {0} 个操作"
L_REDOACTIONS="重做 {0} 个操作"
M_BROWSE="浏览到 {0} 位置"
M_SKIN="皮肤"
M_FOLDER="文件夹"
M_SHARED="共享选项"
M_INFINITEMOUSE="无限鼠标"
T_SWATCHEDIT="编辑色板"
T_DELETESWATCH="删除色板"
T_ADDSWATCH="添加色板"
M_EXPT_EXCEPTION="发生异常!"
M_EXPT_APPERROR="应用程序错误!"
M_EXPT_ERRORTEXT="MCSkin3D 遇到错误,可能会变得不稳定。然而,不用担心,因为您可以做些事情来帮助!\r\n\r\n如果您愿意帮助开发者请发送错误报告给我们在此窗口底部有一个蓝色链接链接到错误报告的内容。将其发送给我们在 PlanetMinecraft 上搜索我们)将大大帮助开发!"
M_EXPT_SHOW="不再显示"
M_EXPT_CLOSE="关闭"
M_EXPT_VIEW="查看报告,请点击"
M_EXPT_HERE="这里。"
C_RESTART="程序需要重启才能执行此操作!"
C_RESTART_CAPTION="需要重启"
D_UNSAVED="您有未保存的皮肤;更改皮肤目录需要刷新皮肤列表,因此您将丢失任何未保存的更改。点击是以不保存的方式刷新;点击否以等待重启;点击取消以取消。"
D_UNSAVED_CAPTION="未保存的更改"
M_RENDERSTATS="渲染统计"
M_GRIDCOLOR="网格颜色"
M_GRIDOPACITY="网格不透明度"
M_LOADING="加载中..."
M_NEWPALETTE="新建色板"
M_DELETEPALETTE="删除色板"
M_CONVERTSWATCH="转换色板..."
M_RENAMEPALETTE="重命名色板"
M_CURRENTFORMAT="当前格式:"
M_NEWFORMAT="新格式:"
M_SWATCHQUESTION="这将永久删除此色板。继续?"
M_SWATCHQUESTION_CAPTION="您确定吗?"
M_UPDATESTARTING="更新已下载 - MCSkin3D 现在将关闭,并打开更新程序。请注意,此程序从您的临时文件夹运行,因此 Windows或您的防病毒软件可能会对此误报 - 不用担心,这是为了保持主目录清洁而不含更新文件。"
M_REPORTVIEWER="报告查看器"
M_GRIDENABLED="显示网格"
M_RENDERRESTART="更改渲染模式需要重启。"
M_RENDERER="渲染器"
M_CLIENTARRAYS="客户端数组"
M_IMMEDIATE="即时模式"
W_POPOUT="弹出"
E_SKINERROR="尝试加载皮肤 \"{0}\" 时出错;请删除此文件或将其移出文件夹。"
T_TOGGLECHESTARMOR="切换胸甲"
T_TOGGLELEFTARMARMOR="切换左臂甲"
T_TOGGLERIGHTARMARMOR="切换右臂甲"
T_TOGGLELEFTLEGARMOR="切换左腿甲"
T_TOGGLERIGHTLEGARMOR="切换右腿甲"
M_CHESTARMOR="胸甲"
M_LEFTARMARMOR="左臂甲"
M_RIGHTARMARMOR="右臂甲"
M_LEFTLEGARMOR="左腿甲"
M_RIGHTLEGARMOR="右腿甲"
C_SCALE="缩放"
C_CROP="裁剪"
M_SKINSIZEMISMATCH="此皮肤的大小与所选模型的预期大小不匹配。MCSkin3D 可以通过以下两种方式解决此问题:\n\n裁剪简单地将皮肤大小设置为与模型大小匹配而不修改皮肤本身。请注意根据大小差异这可能会裁剪掉皮肤的某些部分。如果您正在将皮肤从 1.7 转换为 1.8,请使用此选项。\n\n缩放将皮肤缩放到请求的大小。\n\n请注意这是一个不可逆的操作无法撤销。"