712 lines
26 KiB
Markdown
712 lines
26 KiB
Markdown
# AI
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在本节中,我们回顾学习实体的AI控制。
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## 在编辑器中添加
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依旧以守卫实体为例,我们可以看到在行为包组件中添加了很多以“行为.”开头的组件。这些组件便是与AI行为有关的组件。
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我们也可以自行添加更多的其他行为。这些行为组件英文都是以`behavior.`开头。
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## 实际文件
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我们来观察守卫实体的行为包定义文件:
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```json
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{
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"format_version": "1.20.10",
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"minecraft:entity": {
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"component_groups": {
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"minecraft:can_break_doors": {
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"minecraft:annotation.break_door": {
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}
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},
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"minecraft:can_have_equipment": {
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"minecraft:equipment": {
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"table": "loot_tables/entities/zombie_equipment.json"
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}
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},
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"minecraft:convert_to_baby_drowned": {
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"minecraft:is_shaking": {
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},
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"minecraft:transformation": {
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"delay": {
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"value": 15
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},
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"drop_equipment": true,
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"into": "minecraft:drowned<minecraft:as_baby>",
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"transformation_sound": "convert_to_drowned"
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}
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},
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"minecraft:convert_to_drowned": {
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"minecraft:is_shaking": {
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},
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"minecraft:transformation": {
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"delay": {
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"value": 15
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},
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"drop_equipment": true,
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"into": "minecraft:drowned<minecraft:as_adult>",
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"transformation_sound": "convert_to_drowned"
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}
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},
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"minecraft:look_to_start_drowned_transformation": {
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"minecraft:environment_sensor": {
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"triggers": {
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"event": "minecraft:start_transforming",
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"filters": {
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"operator": "==",
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"subject": "self",
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"test": "is_underwater",
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"value": true
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}
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}
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}
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},
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"minecraft:start_drowned_transformation": {
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"minecraft:environment_sensor": {
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"triggers": {
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"event": "minecraft:stop_transforming",
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"filters": {
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"operator": "==",
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"subject": "self",
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"test": "is_underwater",
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"value": false
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}
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}
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},
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"minecraft:timer": {
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"looping": false,
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"time": 30,
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"time_down_event": {
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"event": "minecraft:convert_to_drowned"
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}
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}
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},
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"minecraft:zombie_adult": {
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"minecraft:behavior.mount_pathing": {
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"priority": 2,
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"speed_multiplier": 1.25,
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"target_dist": 0.0,
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"track_target": true
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},
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"minecraft:experience_reward": {
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"on_death": "query.last_hit_by_player ? 5 + (query.equipment_count * Math.Random(1,3)) : 0"
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},
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"minecraft:movement": {
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"value": 0.23
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},
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"minecraft:rideable": {
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"family_types": [
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"zombie"
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],
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"seat_count": 1,
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"seats": {
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"lock_rider_rotation": 0,
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"position": [
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0.0,
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1.1,
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-0.35
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]
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}
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}
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},
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"minecraft:zombie_baby": {
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"minecraft:experience_reward": {
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"on_death": "query.last_hit_by_player ? 12 + (query.equipment_count * Math.Random(1,3)) : 0"
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},
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"minecraft:is_baby": {
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},
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"minecraft:movement": {
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"value": 0.35
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},
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"minecraft:scale": {
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"value": 0.5
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}
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},
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"minecraft:zombie_jockey": {
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"minecraft:behavior.find_mount": {
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"max_failed_attempts": 20,
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"priority": 1,
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"start_delay": 15,
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"within_radius": 16
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}
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}
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},
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"components": {
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"minecraft:behavior.delayed_attack": {
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"attack_duration": 1.0
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},
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"minecraft:behavior.equip_item": {
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"priority": 2
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},
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"minecraft:behavior.hurt_by_target": {
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"priority": 1
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},
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"minecraft:behavior.look_at_player": {
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"look_distance": 6,
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"priority": 8,
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"probability": 0.02
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},
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"minecraft:behavior.melee_attack": {
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"priority": 3
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},
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"minecraft:behavior.nearest_attackable_target": {
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"entity_types": [
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{
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"filters": {
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"any_of": [
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{
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"subject": "other",
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"test": "is_family",
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"value": "player"
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},
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{
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"subject": "other",
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"test": "is_family",
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"value": "snowgolem"
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},
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{
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"subject": "other",
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"test": "is_family",
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"value": "irongolem"
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}
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]
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},
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"max_dist": 35
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},
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{
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"filters": {
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"any_of": [
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{
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"subject": "other",
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"test": "is_family",
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"value": "villager"
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},
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{
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"subject": "other",
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"test": "is_family",
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"value": "wandering_trader"
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}
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]
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},
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"max_dist": 35,
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"must_see": false
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},
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{
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"filters": {
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"all_of": [
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{
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"subject": "other",
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"test": "is_family",
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"value": "baby_turtle"
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},
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{
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"operator": "!=",
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"subject": "other",
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"test": "in_water",
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"value": true
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}
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]
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},
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"max_dist": 35
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}
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],
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"must_see": true,
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"must_see_forget_duration": 17.0,
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"priority": 2,
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"reselect_targets": true,
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"within_radius": 25.0
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},
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"minecraft:behavior.pickup_items": {
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"can_pickup_any_item": true,
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"excluded_items": [
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"minecraft:glow_ink_sac"
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],
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"goal_radius": 2,
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"max_dist": 3,
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"pickup_based_on_chance": true,
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"priority": 6,
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"speed_multiplier": 1.0
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},
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"minecraft:behavior.random_look_around": {
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"priority": 9
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},
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"minecraft:behavior.random_stroll": {
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"priority": 7,
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"speed_multiplier": 1
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},
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"minecraft:behavior.stomp_turtle_egg": {
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"goal_radius": 1.14,
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"interval": 20,
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"priority": 4,
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"search_height": 2,
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"search_range": 10,
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"speed_multiplier": 1
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},
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"minecraft:breathable": {
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"breathes_air": true,
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"breathes_water": true,
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"suffocate_time": 0,
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"total_supply": 15
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},
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"minecraft:burns_in_daylight": {
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},
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"minecraft:can_climb": {
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},
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"minecraft:collision_box": {
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"height": 1.9,
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"width": 0.6
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},
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"minecraft:conditional_bandwidth_optimization": {
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},
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"minecraft:despawn": {
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"despawn_from_distance": {
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}
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},
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"minecraft:environment_sensor": {
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"triggers": {
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"event": "minecraft:start_transforming",
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"filters": {
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"operator": "==",
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"test": "is_underwater",
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"value": true
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}
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}
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},
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"minecraft:equip_item": {
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},
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"minecraft:health": {
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"max": 40,
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"value": 40
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},
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"minecraft:hurt_on_condition": {
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"damage_conditions": [
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{
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"cause": "lava",
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"damage_per_tick": 4,
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"filters": {
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"operator": "==",
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"subject": "self",
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"test": "in_lava",
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"value": true
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}
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}
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]
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},
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"minecraft:is_hidden_when_invisible": {
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},
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"minecraft:jump.static": {
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},
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"minecraft:loot": {
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"table": "loot_tables/entities/zombie.json"
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},
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"minecraft:movement.basic": {
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},
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"minecraft:nameable": {
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},
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"minecraft:navigation.walk": {
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"can_break_doors": true,
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"can_pass_doors": true,
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"can_walk": true,
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"is_amphibious": true
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},
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"minecraft:persistent": {
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},
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"minecraft:physics": {
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},
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"minecraft:pushable": {
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"is_pushable": true,
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"is_pushable_by_piston": true
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},
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"minecraft:shareables": {
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"items": [
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{
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"item": "minecraft:netherite_sword",
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"priority": 0,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:diamond_sword",
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"priority": 1,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:iron_sword",
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"priority": 2,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:stone_sword",
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"priority": 3,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:golden_sword",
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"priority": 4,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:wooden_sword",
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"priority": 5,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:netherite_helmet",
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"priority": 0,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:diamond_helmet",
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"priority": 1,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:iron_helmet",
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"priority": 2,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:chainmail_helmet",
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"priority": 3,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:golden_helmet",
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"priority": 4,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:leather_helmet",
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"priority": 5,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:turtle_helmet",
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"priority": 6,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:skull:0",
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"priority": 7,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:skull:1",
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"priority": 7,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:carved_pumpkin",
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"priority": 7,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:netherite_chestplate",
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"priority": 0,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:diamond_chestplate",
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"priority": 1,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:iron_chestplate",
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"priority": 2,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:chainmail_chestplate",
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"priority": 3,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:golden_chestplate",
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"priority": 4,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:leather_chestplate",
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"priority": 5,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:netherite_leggings",
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"priority": 0,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:diamond_leggings",
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"priority": 1,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:iron_leggings",
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"priority": 2,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:chainmail_leggings",
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"priority": 3,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:golden_leggings",
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"priority": 4,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:leather_leggings",
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"priority": 5,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:netherite_boots",
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"priority": 0,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:diamond_boots",
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"priority": 1,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:iron_boots",
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"priority": 2,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:chainmail_boots",
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"priority": 3,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:golden_boots",
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"priority": 4,
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"surplus_amount": 1,
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"want_amount": 1
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},
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{
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"item": "minecraft:leather_boots",
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"priority": 5,
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"surplus_amount": 1,
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"want_amount": 1
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}
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],
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"singular_pickup": true
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},
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"minecraft:type_family": {
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"family": [
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"zombie",
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"undead",
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"monster",
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"mob"
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]
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}
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},
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"description": {
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"identifier": "test:guard",
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"is_experimental": false,
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"is_spawnable": true,
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"is_summonable": true
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},
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"events": {
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"minecraft:as_adult": {
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"add": {
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"component_groups": [
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"minecraft:zombie_adult"
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]
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}
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},
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"minecraft:as_baby": {
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"add": {
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"component_groups": [
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"minecraft:zombie_baby"
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]
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}
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},
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"minecraft:convert_to_drowned": {
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"sequence": [
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{
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"add": {
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"component_groups": [
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"minecraft:convert_to_drowned"
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]
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},
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"filters": {
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"operator": "!=",
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"test": "has_component",
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"value": "minecraft:is_baby"
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},
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"remove": {
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"component_groups": [
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"minecraft:start_drowned_transformation"
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]
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}
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},
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{
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"add": {
|
||
"component_groups": [
|
||
"minecraft:convert_to_baby_drowned"
|
||
]
|
||
},
|
||
"filters": {
|
||
"test": "has_component",
|
||
"value": "minecraft:is_baby"
|
||
},
|
||
"remove": {
|
||
"component_groups": [
|
||
"minecraft:start_drowned_transformation"
|
||
]
|
||
}
|
||
}
|
||
]
|
||
},
|
||
"minecraft:entity_spawned": {
|
||
"sequence": [
|
||
{
|
||
"randomize": [
|
||
{
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:zombie_adult",
|
||
"minecraft:can_have_equipment"
|
||
]
|
||
},
|
||
"remove": {
|
||
|
||
},
|
||
"weight": 380
|
||
},
|
||
{
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:zombie_baby",
|
||
"minecraft:can_have_equipment"
|
||
]
|
||
},
|
||
"remove": {
|
||
|
||
},
|
||
"weight": 17
|
||
},
|
||
{
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:zombie_baby",
|
||
"minecraft:zombie_jockey",
|
||
"minecraft:can_have_equipment"
|
||
]
|
||
},
|
||
"remove": {
|
||
|
||
},
|
||
"weight": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"randomize": [
|
||
{
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:can_break_doors"
|
||
]
|
||
},
|
||
"weight": 10
|
||
},
|
||
{
|
||
"weight": 90
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
"minecraft:start_transforming": {
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:start_drowned_transformation"
|
||
]
|
||
},
|
||
"remove": {
|
||
"component_groups": [
|
||
"minecraft:look_to_start_drowned_transformation"
|
||
]
|
||
}
|
||
},
|
||
"minecraft:stop_transforming": {
|
||
"add": {
|
||
"component_groups": [
|
||
"minecraft:look_to_start_drowned_transformation"
|
||
]
|
||
},
|
||
"remove": {
|
||
"component_groups": [
|
||
"minecraft:start_drowned_transformation"
|
||
]
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
这相当的复杂,但我们仔细观察,依旧可以在`components`下找到`minecraft:behavior.`开头的相关组件。这边是与编辑器中行为组件相对应的实际文件中的实体组件。特别地,这样的组件被称为AI意向(AI Goal)组件。
|
||
|
||
比如,最上方的`minecraft:behavior.delayed_attack`便代表实体具有延迟攻击意向。你可以在官方参考文档[国际版 - 实体AI意向列表](https://mc.163.com/dev/mcmanual/mc-dev/mcguide/20-%E7%8E%A9%E6%B3%95%E5%BC%80%E5%8F%91/100-%E5%8F%82%E8%80%83%E8%B5%84%E6%96%99/13-AIGoalList.html?catalog=1)中找到所有AI意向的列表。
|
||
|
||
每一个AI意向都可选地接受一个`priority`字段,代表该意向的优先级,优先级以值更小的为更优先。每一个AI意向也可选地接受一个`control_flags`数组,其中可以添加字符串`look`、`move`、`jump`,用于调整该意向使用的控制旗标。大部分意向的控制旗标是默认选择好的,但对于某一些意向来说,精准调整控制旗标有助于精准控制意向触发的时机,例如`minecraft:behavior.timer_flag_1`、`minecraft:behavior.timer_flag_2`、`minecraft:behavior.timer_flag_3`等计时器意向。
|
||
|
||
关于生物AI意向的相关机制内容,可以参考Minecraft Wiki上的[生物AI](https://zh.minecraft.wiki/w/%E7%94%9F%E7%89%A9AI)页面,学习相关内容。 |