--- title: Glowing Entity Texture category: Tutorials mentions: - LeGend077 - MedicalJewel105 --- In this tutorial, you will learn how to make a glowing texture, like enderman's eyes have for an entity by using materials and textures. ## Texture To make your entity's texture glow, you need to open your texture in an advanced image editor (here, Blockbench) to half-erase the pixels alpha. - Open your entity's texture file. _Don't mind strange bones rotation, Mojang likes to render models correctly through animations._ - Find the __Eraser__ tool and set its opacity/alpha to something low like 71 or 23. ![](/assets/images/visuals/glowing-texture/eraser.png) ![](/assets/images/visuals/glowing-texture/opacity.png) - Then, erase the part of the texture you want it to glow. The less visible a pixel is the more it glows, but be sure it is not 100% erased. ![](/assets/images/visuals/glowing-texture/erase-pixels.png) Example Pig texture: ![](/assets/images/visuals/glowing-texture/pig.png) ## Material We need to modify the `RP/entity/my_entity.entity.json` file of the mob we want to glow. Now, find `"materials":{}` and set the values to `"entity_emissive_alpha"`. (Be sure to check if the textures are properly defined). RP/entity/pig.entity.json#description ```json "materials": { "default": "entity_emissive_alpha" } ``` RP/entity/pig.entity.json ```json { "format_version": "1.10.0", "minecraft:client_entity": { "description": { "identifier": "minecraft:pig", "min_engine_version": "1.8.0", "materials": { "default": "entity_emissive_alpha" // replace "pig" with "entity_emissive_alpha" }, "textures": { "default": "textures/entity/pig/pig", "saddled": "textures/entity/pig/pig_saddle" }, "geometry": { "default": "geometry.pig.v1.8" }, "animations": { "setup": "animation.pig.setup", "walk": "animation.quadruped.walk", "look_at_target": "animation.common.look_at_target", "baby_transform": "animation.pig.baby_transform" }, "scripts": { "animate": [ "setup", { "walk": "q.modified_move_speed" }, "look_at_target", { "baby_transform": "q.is_baby" } ] }, "render_controllers": ["controller.render.pig"], "spawn_egg": { "texture": "spawn_egg", "texture_index": 2 } } } } ``` ## Testing Now, load up Minecraft and open a word with this resource pack enabled. Set the time to _midnight_ or find a nearby cave and test it out. The entity should glow as expected. ![](/assets/images/visuals/glowing-texture/result.png)