--- title: Vanilla Item Identifiers category: Documentation tags: - deprecated mentions: - TheDoctor15 - Medicaljewel105 - Luthorius - epxzzy - SmokeyStack --- :::danger This method no longer works after 1.18.30. ::: An `identifier` is a required parameter that sits inside the description of the item's behaviour file. It accepts Vanilla Minecraft names, like so, `:`, which will apply certain hardcoded item behaviours, depending on the identifier used. BP/items/custom_item.json#minecraft:item ```json "description": { "identifier": "wiki:totem_of_undying", "category": "items" } ``` :::warning Not every Vanilla Identifier and their behaviours are documented. The following list may be missing important points about the known Identifiers that do affect items. Consider experimenting with them. ::: ## Known Identifier Effects The namespace is allowed to be changed, learn more about namespaces [here](/concepts/namespaces). ### namespace:banner - The item icon and model will be changed to that of the Vanilla Banner. --- ### namespace:bow - Adds a small increasing zoom on use, for the zoom to work it requires the item to be usable. --- ### namespace:crossbow - The item will be rotated horizontally on your arm. --- ### namespace:diamond - Is accepted as a valid item to change the effect given off by a Beacon. --- ### namespace:emerald - Is accepted as a valid item to change the effect given off by a Beacon. --- ### namespace:filled_map - Will add the holding map animation. - Can be put in a cartography table. --- ### namespace:gold_ingot - Is accepted as a valid item to change the effect given off by a Beacon. --- ### namespace:iron_ingot - Is accepted as a valid item to change the effect given off by a Beacon. --- ### namespace:lapis_lazuli - Makes the Item usable with Enchantment Tables, to enchant your items in place of Lapis Lazuli. --- ### namespace:lead - Will behave like a Lead. --- ### namespace:map - Will use the holding map animation. --- ### namespace:netherite_ingot - Is accepted in custom Smithing Recipes as the secondary item. - Is accepted as a valid item to change the effect given off by a Beacon. --- ### namespace:shield - The item icon will be permanently changed to that of the Vanilla Shield. - Adds the shield animation and behavior. --- ### namespace:spyglass - Makes it zoom-able like a spyglass, for the zoom to work it requires the item to be usable. --- ### namespace:skull - The item icon will be changed to that of the Vanilla Skull. - The item will be able to put on a armorstand and a player, the model and textures of the skull will be applied only then. --- ### namespace:totem_of_undying - Will behave like a Totem of Undying. ---