--- title: 音效定义 mentions: - MedicalJewel105 --- # 音效定义 按名称分类整理的`sound_definitions.json`中的音效文件。 本页面由[Wiki内容生成器](https://github.com/Bedrock-OSS/bedrock-wiki-content-generator)创建。如发现问题,请在[Bedrock OSS](https://discord.gg/XjV87YN) Discord服务器联系我们。 *最后更新于1.20.10版本* ::: tip 说明 - 音效文件已根据名称进行了分类和子分类 - 专业名词如`sound_definitions.json`保留英文原格式 - 版本号保持数字格式不变 - 链接和Discord服务器名称保留原文 ::: (注:由于原文主要是说明性文字且没有具体音效列表,因此翻译保留了原文结构,添加了说明提示框使页面更友好。如果后续需要补充具体音效分类列表,可以继续扩展翻译内容。) ## ambient #### ambient --- `ambient.basalt_deltas.additions` `ambient.basalt_deltas.loop` `ambient.basalt_deltas.mood` `ambient.cave` `ambient.crimson_forest.additions` `ambient.crimson_forest.loop` `ambient.crimson_forest.mood` `ambient.nether_wastes.additions` `ambient.nether_wastes.loop` `ambient.nether_wastes.mood` `ambient.soulsand_valley.additions` `ambient.soulsand_valley.loop` `ambient.soulsand_valley.mood` `ambient.warped_forest.additions` `ambient.warped_forest.loop` `ambient.warped_forest.mood` #### firework --- `firework.blast` `firework.large_blast` `firework.launch` `firework.shoot` `firework.twinkle` #### portal --- `portal.travel` `portal.trigger` ## block #### ambient --- `ambient.candle` #### beacon --- `beacon.activate` `beacon.ambient` `beacon.deactivate` `beacon.power` #### block --- `block.bamboo.break` `block.bamboo.fall` `block.bamboo.hit` `block.bamboo.place` `block.bamboo.step` `block.bamboo_sapling.break` `block.bamboo_sapling.place` `block.barrel.close` `block.barrel.open` `block.beehive.drip` `block.beehive.enter` `block.beehive.exit` `block.beehive.shear` `block.beehive.work` `block.bell.hit` `block.blastfurnace.fire_crackle` `block.bowhit` `block.campfire.crackle` `block.cartography_table.use` `block.chorusflower.death` `block.chorusflower.grow` `block.click` `block.composter.empty` `block.composter.fill` `block.composter.fill_success` `block.composter.ready` `block.enchanting_table.use` `block.end_portal.spawn` `block.end_portal_frame.fill` `block.false_permissions` `block.furnace.lit` `block.grindstone.use` `block.itemframe.add_item` `block.itemframe.break` `block.itemframe.place` `block.itemframe.remove_item` `block.itemframe.rotate_item` `block.lantern.break` `block.lantern.fall` `block.lantern.hit` `block.lantern.place` `block.lantern.step` `block.loom.use` `block.mangrove_roots.break` `block.mangrove_roots.fall` `block.mangrove_roots.hit` `block.mangrove_roots.place` `block.mangrove_roots.step` `block.mud.break` `block.mud.fall` `block.mud.hit` `block.mud.place` `block.mud.step` `block.mud_bricks.break` `block.mud_bricks.fall` `block.mud_bricks.hit` `block.mud_bricks.place` `block.mud_bricks.step` `block.muddy_mangrove_roots.break` `block.muddy_mangrove_roots.fall` `block.muddy_mangrove_roots.hit` `block.muddy_mangrove_roots.place` `block.muddy_mangrove_roots.step` `block.packed_mud.break` `block.packed_mud.fall` `block.packed_mud.hit` `block.packed_mud.place` `block.packed_mud.step` `block.scaffolding.break` `block.scaffolding.climb` `block.scaffolding.fall` `block.scaffolding.hit` `block.scaffolding.place` `block.scaffolding.step` `block.sign.waxed_interact_fail` `block.smoker.smoke` `block.sniffer_egg.crack` `block.sniffer_egg.hatch` `block.stonecutter.use` `block.sweet_berry_bush.break` `block.sweet_berry_bush.hurt` `block.sweet_berry_bush.pick` `block.sweet_berry_bush.place` `block.turtle_egg.break` `block.turtle_egg.crack` `block.turtle_egg.drop` #### bloom --- `bloom.sculk_catalyst` #### break --- `break.amethyst_block` `break.amethyst_cluster` `break.azalea` `break.bamboo_wood` `break.bamboo_wood_hanging_sign` `break.big_dripleaf` `break.calcite` `break.cherry_leaves` `break.cherry_wood` `break.cherry_wood_hanging_sign` `break.chiseled_bookshelf` `break.decorated_pot` `break.dirt_with_roots` `break.dripstone_block` `break.frog_spawn` `break.froglight` `break.hanging_roots` `break.hanging_sign` `break.large_amethyst_bud` `break.medium_amethyst_bud` `break.nether_wood` `break.nether_wood_hanging_sign` `break.pink_petals` `break.pointed_dripstone` `break.sculk` `break.sculk_catalyst` `break.sculk_sensor` `break.sculk_shrieker` `break.sculk_vein` `break.small_amethyst_bud` `break.spore_blossom` `break.suspicious_gravel` `break.suspicious_sand` `break.tuff` #### bubble --- `bubble.down` `bubble.downinside` `bubble.pop` `bubble.up` `bubble.upinside` #### bucket --- `bucket.empty_fish` `bucket.empty_lava` `bucket.empty_powder_snow` `bucket.empty_water` `bucket.fill_fish` `bucket.fill_lava` `bucket.fill_water` #### cake --- `cake.add_candle` #### cauldron --- `cauldron.adddye` `cauldron.cleanarmor` `cauldron.cleanbanner` `cauldron.dyearmor` `cauldron.explode` `cauldron.fillpotion` `cauldron.fillwater` `cauldron.takepotion` `cauldron.takewater` #### cauldron_drip --- `cauldron_drip.lava.pointed_dripstone` `cauldron_drip.water.pointed_dripstone` #### chime --- `chime.amethyst_block` #### click_off --- `click_off.bamboo_wood_button` `click_off.bamboo_wood_pressure_plate` `click_off.cherry_wood_button` `click_off.cherry_wood_pressure_plate` `click_off.metal_pressure_plate` `click_off.nether_wood_button` `click_off.nether_wood_pressure_plate` `click_off.stone_pressure_plate` `click_off.wooden_pressure_plate` #### click_on --- `click_on.bamboo_wood_button` `click_on.bamboo_wood_pressure_plate` `click_on.cherry_wood_button` `click_on.cherry_wood_pressure_plate` `click_on.metal_pressure_plate` `click_on.nether_wood_button` `click_on.nether_wood_pressure_plate` `click_on.stone_pressure_plate` `click_on.wooden_pressure_plate` #### close --- `close.bamboo_wood_door` `close.bamboo_wood_fence_gate` `close.bamboo_wood_trapdoor` `close.cherry_wood_door` `close.cherry_wood_fence_gate` `close.cherry_wood_trapdoor` `close.fence_gate` `close.iron_door` `close.iron_trapdoor` `close.nether_wood_door` `close.nether_wood_fence_gate` `close.nether_wood_trapdoor` `close.wooden_door` `close.wooden_trapdoor` #### conduit --- `conduit.activate` `conduit.ambient` `conduit.attack` `conduit.deactivate` `conduit.short` #### dig --- `dig.ancient_debris` `dig.azalea_leaves` `dig.basalt` `dig.bone_block` `dig.candle` `dig.cave_vines` `dig.chain` `dig.cloth` `dig.copper` `dig.coral` `dig.deepslate` `dig.deepslate_bricks` `dig.fungus` `dig.grass` `dig.gravel` `dig.honey_block` `dig.lodestone` `dig.moss` `dig.nether_brick` `dig.nether_gold_ore` `dig.nether_sprouts` `dig.nether_wart` `dig.netherite` `dig.netherrack` `dig.nylium` `dig.powder_snow` `dig.roots` `dig.sand` `dig.shroomlight` `dig.snow` `dig.soul_sand` `dig.soul_soil` `dig.stem` `dig.stone` `dig.vines` `dig.wood` #### drip --- `drip.lava.pointed_dripstone` `drip.water.pointed_dripstone` #### extinguish --- `extinguish.candle` #### fire --- `fire.fire` `fire.ignite` #### hatch --- `hatch.frog_spawn` #### hit --- `hit.amethyst_block` `hit.amethyst_cluster` `hit.ancient_debris` `hit.anvil` `hit.azalea` `hit.azalea_leaves` `hit.bamboo_wood` `hit.basalt` `hit.big_dripleaf` `hit.bone_block` `hit.calcite` `hit.candle` `hit.cave_vines` `hit.chain` `hit.cherry_leaves` `hit.cherry_wood` `hit.chiseled_bookshelf` `hit.cloth` `hit.copper` `hit.coral` `hit.deepslate` `hit.deepslate_bricks` `hit.dirt_with_roots` `hit.dripstone_block` `hit.grass` `hit.gravel` `hit.hanging_roots` `hit.honey_block` `hit.ladder` `hit.moss` `hit.nether_brick` `hit.nether_gold_ore` `hit.nether_sprouts` `hit.nether_wart` `hit.nether_wood` `hit.netherite` `hit.netherrack` `hit.nylium` `hit.pink_petals` `hit.pointed_dripstone` `hit.powder_snow` `hit.roots` `hit.sand` `hit.sculk` `hit.sculk_catalyst` `hit.sculk_sensor` `hit.sculk_shrieker` `hit.shroomlight` `hit.slime` `hit.snow` `hit.soul_sand` `hit.soul_soil` `hit.spore_blossom` `hit.stem` `hit.stone` `hit.suspicious_gravel` `hit.suspicious_sand` `hit.tuff` `hit.vines` `hit.wood` #### insert --- `insert.chiseled_bookshelf` #### insert_enchanted --- `insert_enchanted.chiseled_bookshelf` #### item --- `item.bone_meal.use` `item.book.put` #### liquid --- `liquid.lava` `liquid.lavapop` `liquid.water` #### lodestone_compass --- `lodestone_compass.link_compass_to_lodestone` #### open --- `open.bamboo_wood_door` `open.bamboo_wood_fence_gate` `open.bamboo_wood_trapdoor` `open.cherry_wood_door` `open.cherry_wood_fence_gate` `open.cherry_wood_trapdoor` `open.fence_gate` `open.iron_door` `open.iron_trapdoor` `open.nether_wood_door` `open.nether_wood_fence_gate` `open.nether_wood_trapdoor` `open.wooden_door` `open.wooden_trapdoor` #### pick_berries --- `pick_berries.cave_vines` #### pickup --- `pickup.chiseled_bookshelf` #### pickup_enchanted --- `pickup_enchanted.chiseled_bookshelf` #### place --- `place.amethyst_block` `place.amethyst_cluster` `place.azalea` `place.azalea_leaves` `place.bamboo_wood` `place.big_dripleaf` `place.calcite` `place.cherry_leaves` `place.cherry_wood` `place.chiseled_bookshelf` `place.copper` `place.deepslate` `place.deepslate_bricks` `place.dirt_with_roots` `place.dripstone_block` `place.hanging_roots` `place.large_amethyst_bud` `place.medium_amethyst_bud` `place.moss` `place.nether_wood` `place.pink_petals` `place.pointed_dripstone` `place.powder_snow` `place.sculk` `place.sculk_catalyst` `place.sculk_sensor` `place.sculk_shrieker` `place.small_amethyst_bud` `place.spore_blossom` `place.suspicious_gravel` `place.suspicious_sand` `place.tuff` #### portal --- `portal.portal` #### power --- `power.off.sculk_sensor` `power.on.sculk_sensor` #### random --- `random.anvil_break` `random.anvil_land` `random.anvil_use` `random.chestclosed` `random.chestopen` `random.door_close` `random.door_open` `random.enderchestclosed` `random.enderchestopen` `random.explode` `random.fizz` `random.fuse` `random.glass` `random.lever_click` `random.potion.brewed` `random.shulkerboxclosed` `random.shulkerboxopen` `random.stone_click` `random.wood_click` #### resonate --- `resonate.amethyst_block` #### respawn_anchor --- `respawn_anchor.ambient` `respawn_anchor.charge` `respawn_anchor.deplete` `respawn_anchor.set_spawn` #### shatter --- `shatter.decorated_pot` #### shriek --- `shriek.sculk_shrieker` #### smithing_table --- `smithing_table.use` #### step --- `step.candle` `step.cherry_leaves` `step.decorated_pot` `step.frog_spawn` `step.froglight` `step.sculk_shrieker` `step.sculk_vein` #### tile --- `tile.piston.in` `tile.piston.out` #### tilt_down --- `tilt_down.big_dripleaf` #### tilt_up --- `tilt_up.big_dripleaf` #### ui --- `ui.cartography_table.take_result` `ui.loom.select_pattern` `ui.loom.take_result` `ui.stonecutter.take_result` #### use --- `use.ancient_debris` `use.basalt` `use.bone_block` `use.candle` `use.cave_vines` `use.chain` `use.cloth` `use.copper` `use.coral` `use.deepslate` `use.deepslate_bricks` `use.dirt_with_roots` `use.dripstone_block` `use.grass` `use.gravel` `use.hanging_roots` `use.honey_block` `use.ladder` `use.moss` `use.nether_brick` `use.nether_gold_ore` `use.nether_sprouts` `use.nether_wart` `use.netherite` `use.netherrack` `use.nylium` `use.pointed_dripstone` `use.roots` `use.sand` `use.sculk_sensor` `use.shroomlight` `use.slime` `use.snow` `use.soul_sand` `use.soul_soil` `use.spore_blossom` `use.stem` `use.stone` `use.vines` `use.wood` ## bottle #### bottle --- `bottle.dragonbreath` ## hostile #### entity --- `entity.zombie.converted_to_drowned` #### mob --- `mob.blaze.breathe` `mob.blaze.death` `mob.blaze.hit` `mob.blaze.shoot` `mob.creeper.death` `mob.creeper.say` `mob.drowned.death` `mob.drowned.death_water` `mob.drowned.hurt` `mob.drowned.hurt_water` `mob.drowned.say` `mob.drowned.say_water` `mob.drowned.shoot` `mob.drowned.step` `mob.drowned.swim` `mob.elderguardian.curse` `mob.elderguardian.death` `mob.elderguardian.hit` `mob.elderguardian.idle` `mob.enderdragon.death` `mob.enderdragon.flap` `mob.enderdragon.growl` `mob.enderdragon.hit` `mob.endermen.death` `mob.endermen.hit` `mob.endermen.idle` `mob.endermen.portal` `mob.endermen.scream` `mob.endermen.stare` `mob.endermite.hit` `mob.endermite.kill` `mob.endermite.say` `mob.endermite.step` `mob.evocation_fangs.attack` `mob.evocation_illager.ambient` `mob.evocation_illager.cast_spell` `mob.evocation_illager.celebrate` `mob.evocation_illager.death` `mob.evocation_illager.hurt` `mob.evocation_illager.prepare_attack` `mob.evocation_illager.prepare_summon` `mob.evocation_illager.prepare_wololo` `mob.fox.aggro` `mob.fox.bite` `mob.frog.lay_spawn` `mob.frog.tongue` `mob.ghast.affectionate_scream` `mob.ghast.charge` `mob.ghast.death` `mob.ghast.fireball` `mob.ghast.moan` `mob.ghast.scream` `mob.goat.horn_break` `mob.goat.prepare_ram` `mob.goat.prepare_ram.screamer` `mob.goat.ram_impact` `mob.goat.ram_impact.screamer` `mob.guardian.ambient` `mob.guardian.attack_loop` `mob.guardian.death` `mob.guardian.flop` `mob.guardian.hit` `mob.guardian.land_death` `mob.guardian.land_hit` `mob.guardian.land_idle` `mob.hoglin.ambient` `mob.hoglin.angry` `mob.hoglin.attack` `mob.hoglin.death` `mob.hoglin.howl` `mob.hoglin.hurt` `mob.hoglin.retreat` `mob.hoglin.step` `mob.husk.ambient` `mob.husk.death` `mob.husk.hurt` `mob.husk.step` `mob.irongolem.death` `mob.irongolem.hit` `mob.irongolem.throw` `mob.irongolem.walk` `mob.magmacube.big` `mob.magmacube.jump` `mob.magmacube.small` `mob.panda.bite` `mob.panda.death` `mob.panda.hurt` `mob.phantom.bite` `mob.phantom.death` `mob.phantom.flap` `mob.phantom.hurt` `mob.phantom.idle` `mob.phantom.swoop` `mob.piglin.admiring_item` `mob.piglin.ambient` `mob.piglin.angry` `mob.piglin.celebrate` `mob.piglin.converted_to_zombified` `mob.piglin.death` `mob.piglin.hurt` `mob.piglin.jealous` `mob.piglin.retreat` `mob.piglin.step` `mob.piglin_brute.ambient` `mob.piglin_brute.angry` `mob.piglin_brute.converted_to_zombified` `mob.piglin_brute.death` `mob.piglin_brute.hurt` `mob.piglin_brute.step` `mob.pillager.celebrate` `mob.pillager.death` `mob.pillager.hurt` `mob.pillager.idle` `mob.polarbear.death` `mob.polarbear.hurt` `mob.polarbear.warning` `mob.ravager.ambient` `mob.ravager.bite` `mob.ravager.celebrate` `mob.ravager.death` `mob.ravager.hurt` `mob.ravager.roar` `mob.ravager.step` `mob.ravager.stun` `mob.shulker.ambient` `mob.shulker.bullet.hit` `mob.shulker.close` `mob.shulker.close.hurt` `mob.shulker.death` `mob.shulker.hurt` `mob.shulker.open` `mob.shulker.shoot` `mob.shulker.teleport` `mob.silverfish.hit` `mob.silverfish.kill` `mob.silverfish.say` `mob.silverfish.step` `mob.skeleton.death` `mob.skeleton.hurt` `mob.skeleton.say` `mob.skeleton.step` `mob.slime.attack` `mob.slime.big` `mob.slime.death` `mob.slime.hurt` `mob.slime.jump` `mob.slime.small` `mob.slime.squish` `mob.spider.death` `mob.spider.say` `mob.spider.step` `mob.stray.ambient` `mob.stray.death` `mob.stray.hurt` `mob.stray.step` `mob.vex.ambient` `mob.vex.charge` `mob.vex.death` `mob.vex.hurt` `mob.vindicator.celebrate` `mob.vindicator.death` `mob.vindicator.hurt` `mob.vindicator.idle` `mob.warden.agitated` `mob.warden.angry` `mob.warden.attack` `mob.warden.clicking` `mob.warden.death` `mob.warden.dig` `mob.warden.emerge` `mob.warden.heartbeat` `mob.warden.hurt` `mob.warden.idle` `mob.warden.listening` `mob.warden.listening_angry` `mob.warden.nearby_close` `mob.warden.nearby_closer` `mob.warden.nearby_closest` `mob.warden.roar` `mob.warden.sniff` `mob.warden.sonic_boom` `mob.warden.sonic_charge` `mob.warden.step` `mob.witch.ambient` `mob.witch.celebrate` `mob.witch.death` `mob.witch.drink` `mob.witch.hurt` `mob.witch.throw` `mob.wither.ambient` `mob.wither.break_block` `mob.wither.death` `mob.wither.hurt` `mob.wither.shoot` `mob.wither.spawn` `mob.zoglin.angry` `mob.zoglin.attack` `mob.zoglin.death` `mob.zoglin.hurt` `mob.zoglin.idle` `mob.zoglin.step` `mob.zombie.death` `mob.zombie.hurt` `mob.zombie.remedy` `mob.zombie.say` `mob.zombie.step` `mob.zombie.unfect` `mob.zombie.wood` `mob.zombie.woodbreak` `mob.zombie_villager.death` `mob.zombie_villager.hurt` `mob.zombie_villager.say` `mob.zombiepig.zpig` `mob.zombiepig.zpigangry` `mob.zombiepig.zpigdeath` `mob.zombiepig.zpighurt` ## music #### music --- `music.game` `music.game.basalt_deltas` `music.game.creative` `music.game.credits` `music.game.crimson_forest` `music.game.deep_dark` `music.game.dripstone_caves` `music.game.end` `music.game.endboss` `music.game.frozen_peaks` `music.game.grove` `music.game.jagged_peaks` `music.game.lush_caves` `music.game.meadow` `music.game.nether` `music.game.nether_wastes` `music.game.snowy_slopes` `music.game.soul_sand_valley` `music.game.soulsand_valley` `music.game.stony_peaks` `music.game.swamp_music` `music.game.warped_forest` `music.game.water` `music.game_and_wild_equal_chance` `music.game_and_wild_favor_game` `music.menu` `music.overworld.bamboo_jungle` `music.overworld.cherry_grove` `music.overworld.desert` `music.overworld.flower_forest` `music.overworld.jungle` `music.overworld.jungle_edge` `music.overworld.mesa` ## neutral #### charge --- `charge.sculk` #### component --- `component.jump_to_block` #### copper --- `copper.wax.off` `copper.wax.on` #### fall --- `fall.sculk_shrieker` #### leashknot --- `leashknot.break` `leashknot.place` #### minecart --- `minecart.base` `minecart.inside` #### mob --- `mob.agent.spawn` `mob.allay.death` `mob.allay.hurt` `mob.allay.idle` `mob.allay.idle_holding` `mob.allay.item_given` `mob.allay.item_taken` `mob.allay.item_thrown` `mob.armor_stand.break` `mob.armor_stand.hit` `mob.armor_stand.land` `mob.armor_stand.place` `mob.axolotl.attack` `mob.axolotl.death` `mob.axolotl.hurt` `mob.axolotl.idle` `mob.axolotl.idle_water` `mob.axolotl.splash` `mob.axolotl.swim` `mob.bat.death` `mob.bat.hurt` `mob.bat.idle` `mob.bat.takeoff` `mob.bee.aggressive` `mob.bee.death` `mob.bee.hurt` `mob.bee.loop` `mob.bee.pollinate` `mob.bee.sting` `mob.camel.ambient` `mob.camel.dash` `mob.camel.dash_ready` `mob.camel.death` `mob.camel.eat` `mob.camel.hurt` `mob.camel.sit` `mob.camel.stand` `mob.camel.step` `mob.camel.step_sand` `mob.cat.beg` `mob.cat.eat` `mob.cat.hiss` `mob.cat.hit` `mob.cat.meow` `mob.cat.purr` `mob.cat.purreow` `mob.cat.straymeow` `mob.chicken.hurt` `mob.chicken.plop` `mob.chicken.say` `mob.chicken.step` `mob.cow.hurt` `mob.cow.milk` `mob.cow.say` `mob.cow.step` `mob.dolphin.attack` `mob.dolphin.blowhole` `mob.dolphin.death` `mob.dolphin.eat` `mob.dolphin.hurt` `mob.dolphin.idle` `mob.dolphin.idle_water` `mob.dolphin.jump` `mob.dolphin.play` `mob.dolphin.splash` `mob.dolphin.swim` `mob.fish.flop` `mob.fish.hurt` `mob.fish.step` `mob.fox.ambient` `mob.fox.death` `mob.fox.eat` `mob.fox.hurt` `mob.fox.screech` `mob.fox.sleep` `mob.fox.sniff` `mob.fox.spit` `mob.frog.ambient` `mob.frog.death` `mob.frog.eat` `mob.frog.hurt` `mob.frog.jump_to_block` `mob.frog.step` `mob.glow_squid.ambient` `mob.glow_squid.death` `mob.glow_squid.hurt` `mob.glow_squid.ink_squirt` `mob.goat.ambient` `mob.goat.ambient.screamer` `mob.goat.death` `mob.goat.death.screamer` `mob.goat.eat` `mob.goat.hurt` `mob.goat.hurt.screamer` `mob.goat.milk.screamer` `mob.goat.step` `mob.horse.angry` `mob.horse.armor` `mob.horse.breathe` `mob.horse.death` `mob.horse.donkey.angry` `mob.horse.donkey.death` `mob.horse.donkey.hit` `mob.horse.donkey.idle` `mob.horse.eat` `mob.horse.gallop` `mob.horse.hit` `mob.horse.idle` `mob.horse.jump` `mob.horse.land` `mob.horse.leather` `mob.horse.skeleton.death` `mob.horse.skeleton.hit` `mob.horse.skeleton.idle` `mob.horse.soft` `mob.horse.wood` `mob.horse.zombie.death` `mob.horse.zombie.hit` `mob.horse.zombie.idle` `mob.irongolem.crack` `mob.irongolem.repair` `mob.llama.angry` `mob.llama.death` `mob.llama.eat` `mob.llama.hurt` `mob.llama.idle` `mob.llama.spit` `mob.llama.step` `mob.llama.swag` `mob.mooshroom.convert` `mob.mooshroom.eat` `mob.mooshroom.suspicious_milk` `mob.ocelot.death` `mob.ocelot.idle` `mob.panda.cant_breed` `mob.panda.eat` `mob.panda.idle` `mob.panda.idle.aggressive` `mob.panda.idle.worried` `mob.panda.presneeze` `mob.panda.sneeze` `mob.panda.step` `mob.panda_baby.idle` `mob.parrot.death` `mob.parrot.eat` `mob.parrot.fly` `mob.parrot.hurt` `mob.parrot.idle` `mob.parrot.step` `mob.pig.boost` `mob.pig.death` `mob.pig.say` `mob.pig.step` `mob.polarbear.idle` `mob.polarbear.step` `mob.polarbear_baby.idle` `mob.rabbit.death` `mob.rabbit.hop` `mob.rabbit.hurt` `mob.rabbit.idle` `mob.sheep.say` `mob.sheep.step` `mob.skeleton.convert_to_stray` `mob.sniffer.death` `mob.sniffer.digging` `mob.sniffer.drop_seed` `mob.sniffer.eat` `mob.sniffer.happy` `mob.sniffer.hurt` `mob.sniffer.idle` `mob.sniffer.long_sniff` `mob.sniffer.plop` `mob.sniffer.searching` `mob.sniffer.sniffsniff` `mob.sniffer.stand_up` `mob.sniffer.step` `mob.snowgolem.death` `mob.snowgolem.hurt` `mob.snowgolem.shoot` `mob.squid.ambient` `mob.squid.death` `mob.squid.hurt` `mob.squid.ink_squirt` `mob.strider.death` `mob.strider.eat` `mob.strider.hurt` `mob.strider.idle` `mob.strider.panic` `mob.strider.step` `mob.strider.step_lava` `mob.strider.tempt` `mob.tadpole.convert_to_frog` `mob.tadpole.death` `mob.tadpole.hurt` `mob.turtle.ambient` `mob.turtle.death` `mob.turtle.hurt` `mob.turtle.step` `mob.turtle.swim` `mob.turtle_baby.born` `mob.turtle_baby.death` `mob.turtle_baby.hurt` `mob.turtle_baby.step` `mob.villager.death` `mob.villager.haggle` `mob.villager.hit` `mob.villager.idle` `mob.villager.no` `mob.villager.yes` `mob.wanderingtrader.death` `mob.wanderingtrader.disappeared` `mob.wanderingtrader.drink_milk` `mob.wanderingtrader.drink_potion` `mob.wanderingtrader.haggle` `mob.wanderingtrader.hurt` `mob.wanderingtrader.idle` `mob.wanderingtrader.no` `mob.wanderingtrader.reappeared` `mob.wanderingtrader.yes` `mob.wolf.bark` `mob.wolf.death` `mob.wolf.growl` `mob.wolf.hurt` `mob.wolf.panting` `mob.wolf.shake` `mob.wolf.step` `mob.wolf.whine` #### raid --- `raid.horn` `scrape` #### spread --- `spread.sculk` #### step --- `step.sculk` `step.sculk_catalyst` ## player #### armor --- `armor.equip_chain` `armor.equip_diamond` `armor.equip_generic` `armor.equip_gold` `armor.equip_iron` `armor.equip_leather` `armor.equip_netherite` #### brush --- `brush.generic` `brush.suspicious_gravel` `brush.suspicious_sand` #### brush_completed --- `brush_completed.suspicious_gravel` `brush_completed.suspicious_sand` #### bucket --- `bucket.fill_powder_snow` #### camera --- `camera.take_picture` #### crossbow --- `crossbow.loading.end` `crossbow.loading.middle` `crossbow.loading.start` `crossbow.quick_charge.end` `crossbow.quick_charge.middle` `crossbow.quick_charge.start` `crossbow.shoot` #### damage --- `damage.fallbig` `damage.fallsmall` #### elytra --- `elytra.loop` #### fall --- `fall.amethyst_block` `fall.amethyst_cluster` `fall.ancient_debris` `fall.azalea` `fall.azalea_leaves` `fall.bamboo_wood` `fall.basalt` `fall.big_dripleaf` `fall.bone_block` `fall.calcite` `fall.cave_vines` `fall.chain` `fall.cherry_leaves` `fall.cherry_wood` `fall.cloth` `fall.copper` `fall.coral` `fall.deepslate` `fall.deepslate_bricks` `fall.dirt_with_roots` `fall.dripstone_block` `fall.egg` `fall.grass` `fall.gravel` `fall.hanging_roots` `fall.honey_block` `fall.ladder` `fall.moss` `fall.nether_brick` `fall.nether_gold_ore` `fall.nether_sprouts` `fall.nether_wart` `fall.nether_wood` `fall.netherite` `fall.netherrack` `fall.nylium` `fall.pink_petals` `fall.pointed_dripstone` `fall.powder_snow` `fall.roots` `fall.sand` `fall.sculk_sensor` `fall.shroomlight` `fall.slime` `fall.snow` `fall.soul_sand` `fall.soul_soil` `fall.spore_blossom` `fall.stem` `fall.stone` `fall.tuff` `fall.vines` `fall.wood` #### game --- `game.player.attack.nodamage` `game.player.attack.strong` `game.player.die` `game.player.hurt` #### item --- `item.shield.block` `item.spyglass.stop_using` `item.spyglass.use` `item.trident.hit` `item.trident.hit_ground` `item.trident.return` `item.trident.riptide_1` `item.trident.riptide_2` `item.trident.riptide_3` `item.trident.throw` `item.trident.thunder` #### jump --- `jump.ancient_debris` `jump.azalea` `jump.basalt` `jump.big_dripleaf` `jump.bone_block` `jump.cave_vines` `jump.chain` `jump.cloth` `jump.coral` `jump.deepslate` `jump.deepslate_bricks` `jump.dirt_with_roots` `jump.dripstone_block` `jump.grass` `jump.gravel` `jump.hanging_roots` `jump.honey_block` `jump.moss` `jump.nether_brick` `jump.nether_gold_ore` `jump.nether_sprouts` `jump.nether_wart` `jump.netherite` `jump.netherrack` `jump.nylium` `jump.pointed_dripstone` `jump.roots` `jump.sand` `jump.sculk_sensor` `jump.shroomlight` `jump.slime` `jump.snow` `jump.soul_sand` `jump.soul_soil` `jump.spore_blossom` `jump.stem` `jump.stone` `jump.vines` `jump.wood` #### land --- `land.ancient_debris` `land.azalea` `land.basalt` `land.big_dripleaf` `land.bone_block` `land.cave_vines` `land.chain` `land.cloth` `land.coral` `land.deepslate` `land.deepslate_bricks` `land.dirt_with_roots` `land.dripstone_block` `land.grass` `land.gravel` `land.hanging_roots` `land.honey_block` `land.moss` `land.nether_brick` `land.nether_gold_ore` `land.nether_sprouts` `land.nether_wart` `land.netherite` `land.netherrack` `land.nylium` `land.pointed_dripstone` `land.roots` `land.sand` `land.sculk_sensor` `land.shroomlight` `land.slime` `land.snow` `land.soul_sand` `land.soul_soil` `land.spore_blossom` `land.stem` `land.stone` `land.vines` `land.wood` #### mob --- `mob.player.hurt_drown` `mob.player.hurt_freeze` `mob.player.hurt_on_fire` `mob.sheep.shear` #### particle --- `particle.soul_escape` #### random --- `random.bow` `random.bowhit` `random.break` `random.burp` `random.drink` `random.drink_honey` `random.eat` `random.hurt` `random.levelup` `random.orb` `random.pop` `random.pop2` `random.splash` `random.swim` `random.totem` #### step --- `step.amethyst_block` `step.amethyst_cluster` `step.ancient_debris` `step.azalea` `step.azalea_leaves` `step.bamboo_wood` `step.bamboo_wood_hanging_sign` `step.basalt` `step.big_dripleaf` `step.bone_block` `step.calcite` `step.cave_vines` `step.chain` `step.cherry_wood` `step.cherry_wood_hanging_sign` `step.chiseled_bookshelf` `step.cloth` `step.copper` `step.coral` `step.deepslate` `step.deepslate_bricks` `step.dirt_with_roots` `step.dripstone_block` `step.grass` `step.gravel` `step.hanging_roots` `step.hanging_sign` `step.honey_block` `step.ladder` `step.moss` `step.nether_brick` `step.nether_gold_ore` `step.nether_sprouts` `step.nether_wart` `step.nether_wood` `step.nether_wood_hanging_sign` `step.netherite` `step.netherrack` `step.nylium` `step.pink_petals` `step.pointed_dripstone` `step.powder_snow` `step.roots` `step.sand` `step.sculk_sensor` `step.shroomlight` `step.slime` `step.snow` `step.soul_sand` `step.soul_soil` `step.spore_blossom` `step.stem` `step.stone` `step.suspicious_gravel` `step.suspicious_sand` `step.tuff` `step.vines` `step.wood` #### vr --- `vr.stutterturn` ## record #### horn --- `horn.call.0` `horn.call.1` `horn.call.2` `horn.call.3` `horn.call.4` `horn.call.5` `horn.call.6` `horn.call.7` #### note --- `note.banjo` `note.bass` `note.bassattack` `note.bd` `note.bell` `note.bit` `note.chime` `note.cow_bell` `note.creeper` `note.didgeridoo` `note.enderdragon` `note.flute` `note.guitar` `note.harp` `note.hat` `note.iron_xylophone` `note.piglin` `note.pling` `note.skeleton` `note.snare` `note.witherskeleton` `note.xylophone` `note.zombie` #### record --- `record.11` `record.13` `record.blocks` `record.cat` `record.chirp` `record.far` `record.mall` `record.mellohi` `record.pigstep` `record.stal` `record.strad` `record.wait` `record.ward` ## ui #### item --- `item.book.page_turn` #### random --- `random.click` `random.screenshot` `random.toast` ## weather #### ambient --- `ambient.weather.lightning.impact` `ambient.weather.rain` `ambient.weather.thunder` ## No category #### record --- `record.5` `record.otherside` `record.relic` #### sign --- `sign.dye.use` `sign.ink_sac.use`