diff --git a/docs/mcdocs/1-ModAPI/config.json b/docs/mcdocs/1-ModAPI/config.json
index 58b09147..7cd2c5b1 100644
--- a/docs/mcdocs/1-ModAPI/config.json
+++ b/docs/mcdocs/1-ModAPI/config.json
@@ -2,242 +2,242 @@
"children": [
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/Api索引表",
+ "/mcdocs/1-ModAPI/接口/Api索引表",
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/通用/索引",
- "/mcdocs/1-ModAPI-beta/接口/通用/Component",
- "/mcdocs/1-ModAPI-beta/接口/通用/System",
- "/mcdocs/1-ModAPI-beta/接口/通用/事件",
- "/mcdocs/1-ModAPI-beta/接口/通用/本地设备",
- "/mcdocs/1-ModAPI-beta/接口/通用/本地存储",
- "/mcdocs/1-ModAPI-beta/接口/通用/数学",
- "/mcdocs/1-ModAPI-beta/接口/通用/工具",
- "/mcdocs/1-ModAPI-beta/接口/通用/调试"
+ "/mcdocs/1-ModAPI/接口/通用/索引",
+ "/mcdocs/1-ModAPI/接口/通用/Component",
+ "/mcdocs/1-ModAPI/接口/通用/System",
+ "/mcdocs/1-ModAPI/接口/通用/事件",
+ "/mcdocs/1-ModAPI/接口/通用/本地设备",
+ "/mcdocs/1-ModAPI/接口/通用/本地存储",
+ "/mcdocs/1-ModAPI/接口/通用/数学",
+ "/mcdocs/1-ModAPI/接口/通用/工具",
+ "/mcdocs/1-ModAPI/接口/通用/调试"
],
"title": "通用"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/世界/索引",
- "/mcdocs/1-ModAPI-beta/接口/世界/地图",
- "/mcdocs/1-ModAPI-beta/接口/世界/实体管理",
- "/mcdocs/1-ModAPI-beta/接口/世界/方块管理",
- "/mcdocs/1-ModAPI-beta/接口/世界/生物生成",
- "/mcdocs/1-ModAPI-beta/接口/世界/配方",
- "/mcdocs/1-ModAPI-beta/接口/世界/方块组合",
- "/mcdocs/1-ModAPI-beta/接口/世界/渲染",
- "/mcdocs/1-ModAPI-beta/接口/世界/时间",
- "/mcdocs/1-ModAPI-beta/接口/世界/天气",
- "/mcdocs/1-ModAPI-beta/接口/世界/游戏规则",
- "/mcdocs/1-ModAPI-beta/接口/世界/自定义数据",
- "/mcdocs/1-ModAPI-beta/接口/世界/指令",
- "/mcdocs/1-ModAPI-beta/接口/世界/消息",
- "/mcdocs/1-ModAPI-beta/接口/世界/记分板"
+ "/mcdocs/1-ModAPI/接口/世界/索引",
+ "/mcdocs/1-ModAPI/接口/世界/地图",
+ "/mcdocs/1-ModAPI/接口/世界/实体管理",
+ "/mcdocs/1-ModAPI/接口/世界/方块管理",
+ "/mcdocs/1-ModAPI/接口/世界/生物生成",
+ "/mcdocs/1-ModAPI/接口/世界/配方",
+ "/mcdocs/1-ModAPI/接口/世界/方块组合",
+ "/mcdocs/1-ModAPI/接口/世界/渲染",
+ "/mcdocs/1-ModAPI/接口/世界/时间",
+ "/mcdocs/1-ModAPI/接口/世界/天气",
+ "/mcdocs/1-ModAPI/接口/世界/游戏规则",
+ "/mcdocs/1-ModAPI/接口/世界/自定义数据",
+ "/mcdocs/1-ModAPI/接口/世界/指令",
+ "/mcdocs/1-ModAPI/接口/世界/消息",
+ "/mcdocs/1-ModAPI/接口/世界/记分板"
],
"title": "世界"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/实体/索引",
- "/mcdocs/1-ModAPI-beta/接口/实体/实体类型",
- "/mcdocs/1-ModAPI-beta/接口/实体/附加值",
- "/mcdocs/1-ModAPI-beta/接口/实体/属性",
- "/mcdocs/1-ModAPI-beta/接口/实体/行为",
- "/mcdocs/1-ModAPI-beta/接口/实体/状态效果",
- "/mcdocs/1-ModAPI-beta/接口/实体/渲染",
- "/mcdocs/1-ModAPI-beta/接口/实体/背包",
- "/mcdocs/1-ModAPI-beta/接口/实体/自定义属性",
- "/mcdocs/1-ModAPI-beta/接口/实体/自定义数据",
- "/mcdocs/1-ModAPI-beta/接口/实体/molang",
- "/mcdocs/1-ModAPI-beta/接口/实体/标签",
- "/mcdocs/1-ModAPI-beta/接口/实体/抛射物",
- "/mcdocs/1-ModAPI-beta/接口/实体/经验球",
- "/mcdocs/1-ModAPI-beta/接口/实体/官方伙伴",
- "/mcdocs/1-ModAPI-beta/接口/实体/官方聊天扩展",
- "/mcdocs/1-ModAPI-beta/接口/实体/魔法指令"
+ "/mcdocs/1-ModAPI/接口/实体/索引",
+ "/mcdocs/1-ModAPI/接口/实体/实体类型",
+ "/mcdocs/1-ModAPI/接口/实体/附加值",
+ "/mcdocs/1-ModAPI/接口/实体/属性",
+ "/mcdocs/1-ModAPI/接口/实体/行为",
+ "/mcdocs/1-ModAPI/接口/实体/状态效果",
+ "/mcdocs/1-ModAPI/接口/实体/渲染",
+ "/mcdocs/1-ModAPI/接口/实体/背包",
+ "/mcdocs/1-ModAPI/接口/实体/自定义属性",
+ "/mcdocs/1-ModAPI/接口/实体/自定义数据",
+ "/mcdocs/1-ModAPI/接口/实体/molang",
+ "/mcdocs/1-ModAPI/接口/实体/标签",
+ "/mcdocs/1-ModAPI/接口/实体/抛射物",
+ "/mcdocs/1-ModAPI/接口/实体/经验球",
+ "/mcdocs/1-ModAPI/接口/实体/官方伙伴",
+ "/mcdocs/1-ModAPI/接口/实体/官方聊天扩展",
+ "/mcdocs/1-ModAPI/接口/实体/魔法指令"
],
"title": "实体"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/玩家/索引",
- "/mcdocs/1-ModAPI-beta/接口/玩家/属性",
- "/mcdocs/1-ModAPI-beta/接口/玩家/行为",
- "/mcdocs/1-ModAPI-beta/接口/玩家/渲染",
- "/mcdocs/1-ModAPI-beta/接口/玩家/背包",
- "/mcdocs/1-ModAPI-beta/接口/玩家/摄像机",
- "/mcdocs/1-ModAPI-beta/接口/玩家/动画",
- "/mcdocs/1-ModAPI-beta/接口/玩家/游戏模式",
- "/mcdocs/1-ModAPI-beta/接口/玩家/权限",
- "/mcdocs/1-ModAPI-beta/接口/玩家/导航"
+ "/mcdocs/1-ModAPI/接口/玩家/索引",
+ "/mcdocs/1-ModAPI/接口/玩家/属性",
+ "/mcdocs/1-ModAPI/接口/玩家/行为",
+ "/mcdocs/1-ModAPI/接口/玩家/渲染",
+ "/mcdocs/1-ModAPI/接口/玩家/背包",
+ "/mcdocs/1-ModAPI/接口/玩家/摄像机",
+ "/mcdocs/1-ModAPI/接口/玩家/动画",
+ "/mcdocs/1-ModAPI/接口/玩家/游戏模式",
+ "/mcdocs/1-ModAPI/接口/玩家/权限",
+ "/mcdocs/1-ModAPI/接口/玩家/导航"
],
"title": "玩家"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/方块/索引",
- "/mcdocs/1-ModAPI-beta/接口/方块/方块状态与附加值",
- "/mcdocs/1-ModAPI-beta/接口/方块/属性",
- "/mcdocs/1-ModAPI-beta/接口/方块/方块实体",
- "/mcdocs/1-ModAPI-beta/接口/方块/方块几何体模型",
- "/mcdocs/1-ModAPI-beta/接口/方块/方块调色板",
- "/mcdocs/1-ModAPI-beta/接口/方块/渲染",
- "/mcdocs/1-ModAPI-beta/接口/方块/容器",
- "/mcdocs/1-ModAPI-beta/接口/方块/红石",
- "/mcdocs/1-ModAPI-beta/接口/方块/告示牌",
- "/mcdocs/1-ModAPI-beta/接口/方块/床"
+ "/mcdocs/1-ModAPI/接口/方块/索引",
+ "/mcdocs/1-ModAPI/接口/方块/方块状态与附加值",
+ "/mcdocs/1-ModAPI/接口/方块/属性",
+ "/mcdocs/1-ModAPI/接口/方块/方块实体",
+ "/mcdocs/1-ModAPI/接口/方块/方块几何体模型",
+ "/mcdocs/1-ModAPI/接口/方块/方块调色板",
+ "/mcdocs/1-ModAPI/接口/方块/渲染",
+ "/mcdocs/1-ModAPI/接口/方块/容器",
+ "/mcdocs/1-ModAPI/接口/方块/红石",
+ "/mcdocs/1-ModAPI/接口/方块/告示牌",
+ "/mcdocs/1-ModAPI/接口/方块/床"
],
"title": "方块"
},
- "/mcdocs/1-ModAPI-beta/接口/物品",
+ "/mcdocs/1-ModAPI/接口/物品",
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/特效/索引",
- "/mcdocs/1-ModAPI-beta/接口/特效/通用",
- "/mcdocs/1-ModAPI-beta/接口/特效/文字面板",
- "/mcdocs/1-ModAPI-beta/接口/特效/序列帧",
- "/mcdocs/1-ModAPI-beta/接口/特效/粒子",
- "/mcdocs/1-ModAPI-beta/接口/特效/模型特效",
- "/mcdocs/1-ModAPI-beta/接口/特效/微软粒子"
+ "/mcdocs/1-ModAPI/接口/特效/索引",
+ "/mcdocs/1-ModAPI/接口/特效/通用",
+ "/mcdocs/1-ModAPI/接口/特效/文字面板",
+ "/mcdocs/1-ModAPI/接口/特效/序列帧",
+ "/mcdocs/1-ModAPI/接口/特效/粒子",
+ "/mcdocs/1-ModAPI/接口/特效/模型特效",
+ "/mcdocs/1-ModAPI/接口/特效/微软粒子"
],
"title": "特效"
},
- "/mcdocs/1-ModAPI-beta/接口/模型",
- "/mcdocs/1-ModAPI-beta/接口/原生UI",
+ "/mcdocs/1-ModAPI/接口/模型",
+ "/mcdocs/1-ModAPI/接口/原生UI",
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/索引",
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/通用",
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/自定义书本",
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/自定义成就系统",
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/UI界面",
- "/mcdocs/1-ModAPI-beta/接口/自定义UI/UI控件"
+ "/mcdocs/1-ModAPI/接口/自定义UI/索引",
+ "/mcdocs/1-ModAPI/接口/自定义UI/通用",
+ "/mcdocs/1-ModAPI/接口/自定义UI/自定义书本",
+ "/mcdocs/1-ModAPI/接口/自定义UI/自定义成就系统",
+ "/mcdocs/1-ModAPI/接口/自定义UI/UI界面",
+ "/mcdocs/1-ModAPI/接口/自定义UI/UI控件"
],
"title": "自定义UI"
},
- "/mcdocs/1-ModAPI-beta/接口/音效",
- "/mcdocs/1-ModAPI-beta/接口/控制",
- "/mcdocs/1-ModAPI-beta/接口/游戏设置",
+ "/mcdocs/1-ModAPI/接口/音效",
+ "/mcdocs/1-ModAPI/接口/控制",
+ "/mcdocs/1-ModAPI/接口/游戏设置",
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/虚拟世界/索引",
- "/mcdocs/1-ModAPI-beta/接口/虚拟世界/世界",
- "/mcdocs/1-ModAPI-beta/接口/虚拟世界/相机",
- "/mcdocs/1-ModAPI-beta/接口/虚拟世界/模型",
- "/mcdocs/1-ModAPI-beta/接口/虚拟世界/其它对象"
+ "/mcdocs/1-ModAPI/接口/虚拟世界/索引",
+ "/mcdocs/1-ModAPI/接口/虚拟世界/世界",
+ "/mcdocs/1-ModAPI/接口/虚拟世界/相机",
+ "/mcdocs/1-ModAPI/接口/虚拟世界/模型",
+ "/mcdocs/1-ModAPI/接口/虚拟世界/其它对象"
],
"title": "虚拟世界"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/接口/后处理/索引",
- "/mcdocs/1-ModAPI-beta/接口/后处理/渐晕",
- "/mcdocs/1-ModAPI-beta/接口/后处理/模糊",
- "/mcdocs/1-ModAPI-beta/接口/后处理/色彩",
- "/mcdocs/1-ModAPI-beta/接口/后处理/镜头效果",
- "/mcdocs/1-ModAPI-beta/接口/后处理/自定义"
+ "/mcdocs/1-ModAPI/接口/后处理/索引",
+ "/mcdocs/1-ModAPI/接口/后处理/渐晕",
+ "/mcdocs/1-ModAPI/接口/后处理/模糊",
+ "/mcdocs/1-ModAPI/接口/后处理/色彩",
+ "/mcdocs/1-ModAPI/接口/后处理/镜头效果",
+ "/mcdocs/1-ModAPI/接口/后处理/自定义"
],
"title": "后处理"
},
- "/mcdocs/1-ModAPI-beta/接口/联机大厅",
- "/mcdocs/1-ModAPI-beta/接口/成就",
- "/mcdocs/1-ModAPI-beta/接口/商城"
+ "/mcdocs/1-ModAPI/接口/联机大厅",
+ "/mcdocs/1-ModAPI/接口/成就",
+ "/mcdocs/1-ModAPI/接口/商城"
],
"title": "接口"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/事件/事件索引表",
- "/mcdocs/1-ModAPI-beta/事件/世界",
- "/mcdocs/1-ModAPI-beta/事件/实体",
- "/mcdocs/1-ModAPI-beta/事件/玩家",
- "/mcdocs/1-ModAPI-beta/事件/方块",
- "/mcdocs/1-ModAPI-beta/事件/物品",
- "/mcdocs/1-ModAPI-beta/事件/模型",
- "/mcdocs/1-ModAPI-beta/事件/UI",
- "/mcdocs/1-ModAPI-beta/事件/音效",
- "/mcdocs/1-ModAPI-beta/事件/控制",
- "/mcdocs/1-ModAPI-beta/事件/联机大厅"
+ "/mcdocs/1-ModAPI/事件/事件索引表",
+ "/mcdocs/1-ModAPI/事件/世界",
+ "/mcdocs/1-ModAPI/事件/实体",
+ "/mcdocs/1-ModAPI/事件/玩家",
+ "/mcdocs/1-ModAPI/事件/方块",
+ "/mcdocs/1-ModAPI/事件/物品",
+ "/mcdocs/1-ModAPI/事件/模型",
+ "/mcdocs/1-ModAPI/事件/UI",
+ "/mcdocs/1-ModAPI/事件/音效",
+ "/mcdocs/1-ModAPI/事件/控制",
+ "/mcdocs/1-ModAPI/事件/联机大厅"
],
"title": "事件"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/枚举值/索引",
- "/mcdocs/1-ModAPI-beta/枚举值/ActorDamageCause",
- "/mcdocs/1-ModAPI-beta/枚举值/AniCheatBlockBreak",
- "/mcdocs/1-ModAPI-beta/枚举值/AniCheatConsts",
- "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMove",
- "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMoveRewind",
- "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMoveUnSupportRewind",
- "/mcdocs/1-ModAPI-beta/枚举值/AnimationModeType",
- "/mcdocs/1-ModAPI-beta/枚举值/ArmorSlotType",
- "/mcdocs/1-ModAPI-beta/枚举值/AttrType",
- "/mcdocs/1-ModAPI-beta/枚举值/AttributeBuffType",
- "/mcdocs/1-ModAPI-beta/枚举值/BiomeType",
- "/mcdocs/1-ModAPI-beta/枚举值/BlockBreathability",
- "/mcdocs/1-ModAPI-beta/枚举值/BrewingStandSlotType",
- "/mcdocs/1-ModAPI-beta/枚举值/ButtonEventType",
- "/mcdocs/1-ModAPI-beta/枚举值/ButtonState",
- "/mcdocs/1-ModAPI-beta/枚举值/CatVariantType",
- "/mcdocs/1-ModAPI-beta/枚举值/Change",
- "/mcdocs/1-ModAPI-beta/枚举值/ColorCode",
- "/mcdocs/1-ModAPI-beta/枚举值/CommandBlockType",
- "/mcdocs/1-ModAPI-beta/枚举值/ConditionType",
- "/mcdocs/1-ModAPI-beta/枚举值/ContainerType",
- "/mcdocs/1-ModAPI-beta/枚举值/EffectType",
- "/mcdocs/1-ModAPI-beta/枚举值/EnchantSlotType",
- "/mcdocs/1-ModAPI-beta/枚举值/EnchantType",
- "/mcdocs/1-ModAPI-beta/枚举值/EntityColorType",
- "/mcdocs/1-ModAPI-beta/枚举值/EntityComponentType",
- "/mcdocs/1-ModAPI-beta/枚举值/EntityTeleportCause",
- "/mcdocs/1-ModAPI-beta/枚举值/EntityType",
- "/mcdocs/1-ModAPI-beta/枚举值/Facing",
- "/mcdocs/1-ModAPI-beta/枚举值/FoxType",
- "/mcdocs/1-ModAPI-beta/枚举值/GameDiffculty",
- "/mcdocs/1-ModAPI-beta/枚举值/GameType",
- "/mcdocs/1-ModAPI-beta/枚举值/GamepadKeyType",
- "/mcdocs/1-ModAPI-beta/枚举值/HorseSpotType",
- "/mcdocs/1-ModAPI-beta/枚举值/HorseType",
- "/mcdocs/1-ModAPI-beta/枚举值/InputMode",
- "/mcdocs/1-ModAPI-beta/枚举值/InventoryType",
- "/mcdocs/1-ModAPI-beta/枚举值/ItemAcquisitionMethod",
- "/mcdocs/1-ModAPI-beta/枚举值/ItemCategory",
- "/mcdocs/1-ModAPI-beta/枚举值/ItemColor",
- "/mcdocs/1-ModAPI-beta/枚举值/ItemPosType",
- "/mcdocs/1-ModAPI-beta/枚举值/ItemUseMethodEnum",
- "/mcdocs/1-ModAPI-beta/枚举值/KeyBoardType",
- "/mcdocs/1-ModAPI-beta/枚举值/MirrorModeType",
- "/mcdocs/1-ModAPI-beta/枚举值/OpenContainerId",
- "/mcdocs/1-ModAPI-beta/枚举值/OptionId",
- "/mcdocs/1-ModAPI-beta/枚举值/OriginGUIName",
- "/mcdocs/1-ModAPI-beta/枚举值/PlayerActionType",
- "/mcdocs/1-ModAPI-beta/枚举值/PlayerExhauseRatioType",
- "/mcdocs/1-ModAPI-beta/枚举值/PlayerUISlot",
- "/mcdocs/1-ModAPI-beta/枚举值/RayFilterType",
- "/mcdocs/1-ModAPI-beta/枚举值/RedstoneModeType",
- "/mcdocs/1-ModAPI-beta/枚举值/RenderControllerArrayType",
- "/mcdocs/1-ModAPI-beta/枚举值/RenderLayer",
- "/mcdocs/1-ModAPI-beta/枚举值/SetBlockType",
- "/mcdocs/1-ModAPI-beta/枚举值/SliderOptionId",
- "/mcdocs/1-ModAPI-beta/枚举值/StructureFeatureType",
- "/mcdocs/1-ModAPI-beta/枚举值/TimeEaseType",
- "/mcdocs/1-ModAPI-beta/枚举值/TouchEvent",
- "/mcdocs/1-ModAPI-beta/枚举值/TradeLevelType",
- "/mcdocs/1-ModAPI-beta/枚举值/TransferServerFailReason",
- "/mcdocs/1-ModAPI-beta/枚举值/UICategory",
- "/mcdocs/1-ModAPI-beta/枚举值/UiBaseLayer",
- "/mcdocs/1-ModAPI-beta/枚举值/UseAnimation",
- "/mcdocs/1-ModAPI-beta/枚举值/VillagerClothingType",
- "/mcdocs/1-ModAPI-beta/枚举值/VirtualWorldObjectType",
- "/mcdocs/1-ModAPI-beta/枚举值/WalkState"
+ "/mcdocs/1-ModAPI/枚举值/索引",
+ "/mcdocs/1-ModAPI/枚举值/ActorDamageCause",
+ "/mcdocs/1-ModAPI/枚举值/AniCheatBlockBreak",
+ "/mcdocs/1-ModAPI/枚举值/AniCheatConsts",
+ "/mcdocs/1-ModAPI/枚举值/AniCheatMove",
+ "/mcdocs/1-ModAPI/枚举值/AniCheatMoveRewind",
+ "/mcdocs/1-ModAPI/枚举值/AniCheatMoveUnSupportRewind",
+ "/mcdocs/1-ModAPI/枚举值/AnimationModeType",
+ "/mcdocs/1-ModAPI/枚举值/ArmorSlotType",
+ "/mcdocs/1-ModAPI/枚举值/AttrType",
+ "/mcdocs/1-ModAPI/枚举值/AttributeBuffType",
+ "/mcdocs/1-ModAPI/枚举值/BiomeType",
+ "/mcdocs/1-ModAPI/枚举值/BlockBreathability",
+ "/mcdocs/1-ModAPI/枚举值/BrewingStandSlotType",
+ "/mcdocs/1-ModAPI/枚举值/ButtonEventType",
+ "/mcdocs/1-ModAPI/枚举值/ButtonState",
+ "/mcdocs/1-ModAPI/枚举值/CatVariantType",
+ "/mcdocs/1-ModAPI/枚举值/Change",
+ "/mcdocs/1-ModAPI/枚举值/ColorCode",
+ "/mcdocs/1-ModAPI/枚举值/CommandBlockType",
+ "/mcdocs/1-ModAPI/枚举值/ConditionType",
+ "/mcdocs/1-ModAPI/枚举值/ContainerType",
+ "/mcdocs/1-ModAPI/枚举值/EffectType",
+ "/mcdocs/1-ModAPI/枚举值/EnchantSlotType",
+ "/mcdocs/1-ModAPI/枚举值/EnchantType",
+ "/mcdocs/1-ModAPI/枚举值/EntityColorType",
+ "/mcdocs/1-ModAPI/枚举值/EntityComponentType",
+ "/mcdocs/1-ModAPI/枚举值/EntityTeleportCause",
+ "/mcdocs/1-ModAPI/枚举值/EntityType",
+ "/mcdocs/1-ModAPI/枚举值/Facing",
+ "/mcdocs/1-ModAPI/枚举值/FoxType",
+ "/mcdocs/1-ModAPI/枚举值/GameDiffculty",
+ "/mcdocs/1-ModAPI/枚举值/GameType",
+ "/mcdocs/1-ModAPI/枚举值/GamepadKeyType",
+ "/mcdocs/1-ModAPI/枚举值/HorseSpotType",
+ "/mcdocs/1-ModAPI/枚举值/HorseType",
+ "/mcdocs/1-ModAPI/枚举值/InputMode",
+ "/mcdocs/1-ModAPI/枚举值/InventoryType",
+ "/mcdocs/1-ModAPI/枚举值/ItemAcquisitionMethod",
+ "/mcdocs/1-ModAPI/枚举值/ItemCategory",
+ "/mcdocs/1-ModAPI/枚举值/ItemColor",
+ "/mcdocs/1-ModAPI/枚举值/ItemPosType",
+ "/mcdocs/1-ModAPI/枚举值/ItemUseMethodEnum",
+ "/mcdocs/1-ModAPI/枚举值/KeyBoardType",
+ "/mcdocs/1-ModAPI/枚举值/MirrorModeType",
+ "/mcdocs/1-ModAPI/枚举值/OpenContainerId",
+ "/mcdocs/1-ModAPI/枚举值/OptionId",
+ "/mcdocs/1-ModAPI/枚举值/OriginGUIName",
+ "/mcdocs/1-ModAPI/枚举值/PlayerActionType",
+ "/mcdocs/1-ModAPI/枚举值/PlayerExhauseRatioType",
+ "/mcdocs/1-ModAPI/枚举值/PlayerUISlot",
+ "/mcdocs/1-ModAPI/枚举值/RayFilterType",
+ "/mcdocs/1-ModAPI/枚举值/RedstoneModeType",
+ "/mcdocs/1-ModAPI/枚举值/RenderControllerArrayType",
+ "/mcdocs/1-ModAPI/枚举值/RenderLayer",
+ "/mcdocs/1-ModAPI/枚举值/SetBlockType",
+ "/mcdocs/1-ModAPI/枚举值/SliderOptionId",
+ "/mcdocs/1-ModAPI/枚举值/StructureFeatureType",
+ "/mcdocs/1-ModAPI/枚举值/TimeEaseType",
+ "/mcdocs/1-ModAPI/枚举值/TouchEvent",
+ "/mcdocs/1-ModAPI/枚举值/TradeLevelType",
+ "/mcdocs/1-ModAPI/枚举值/TransferServerFailReason",
+ "/mcdocs/1-ModAPI/枚举值/UICategory",
+ "/mcdocs/1-ModAPI/枚举值/UiBaseLayer",
+ "/mcdocs/1-ModAPI/枚举值/UseAnimation",
+ "/mcdocs/1-ModAPI/枚举值/VillagerClothingType",
+ "/mcdocs/1-ModAPI/枚举值/VirtualWorldObjectType",
+ "/mcdocs/1-ModAPI/枚举值/WalkState"
],
"title": "枚举值"
},
{
"children": [
- "/mcdocs/1-ModAPI-beta/更新信息/3.3"
+ "/mcdocs/1-ModAPI/更新信息/3.3"
],
"title": "更新信息"
}
diff --git a/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md b/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md
index 68742ac8..cf279e86 100644
--- a/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md
+++ b/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md
@@ -206,7 +206,7 @@ time: 分钟
### netease:block\_animate\_random\_tick
-频率更高的方块tick,用于实现类似樱花树叶的方块特效。给自定义方块配置该组件后,开发者可以在**客户端**监听 BlockAnimateRandomTickEvent 事件给方块附加逻辑。
+频率更高的方块tick,用于实现类似樱花树叶的方块特效。给自定义方块配置该组件后,开发者可以在**客户端**监听 BlockAnimateRandomTickEvent 事件给方块附加逻辑。
| 键 | 类型 | 默认值 | 解释 |
| ------------ | ----- | ------ | ------ |
diff --git a/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md b/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md
index b9aa27bb..202b35d2 100644
--- a/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md
+++ b/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md
@@ -65,7 +65,7 @@ selection: true
|键|类型|解释|
|:-|:-|:-|
|name|str|参数名称,会在输入提示中显示|
- |type|str|参数类型,具体见CustomCommandTriggerServerEvent事件的备注|
+ |type|str|参数类型,具体见CustomCommandTriggerServerEvent事件的备注|
|default|any|参数默认值,可填写任意json数据格式|
- 例如配置为`{"name": "浮点数", "type": "float"}`时,输入时会显示
@@ -78,13 +78,13 @@ selection: true
## 使用
-- 开发者需要监听CustomCommandTriggerServerEvent,为自定义指令编写功能。
+- 开发者需要监听CustomCommandTriggerServerEvent,为自定义指令编写功能。
- 使用SetCommand接口可以触发自定义指令。
- 使用GlobalCommandServerEvent可以监听所有指令,包括自定义指令。
## 配置变体
-写好自定义指令的一套参数后,可以使用args1、args2......args9来额外配置多套参数,加上原来的args,最多能配置10套参数,开发者可以通过CustomCommandTriggerServerEvent的variant字段确定玩家发送的是哪一套参数。
+写好自定义指令的一套参数后,可以使用args1、args2......args9来额外配置多套参数,加上原来的args,最多能配置10套参数,开发者可以通过CustomCommandTriggerServerEvent的variant字段确定玩家发送的是哪一套参数。
```json
{