diff --git a/docs/mcdocs/1-ModAPI/config.json b/docs/mcdocs/1-ModAPI/config.json index 58b09147..7cd2c5b1 100644 --- a/docs/mcdocs/1-ModAPI/config.json +++ b/docs/mcdocs/1-ModAPI/config.json @@ -2,242 +2,242 @@ "children": [ { "children": [ - "/mcdocs/1-ModAPI-beta/接口/Api索引表", + "/mcdocs/1-ModAPI/接口/Api索引表", { "children": [ - "/mcdocs/1-ModAPI-beta/接口/通用/索引", - "/mcdocs/1-ModAPI-beta/接口/通用/Component", - "/mcdocs/1-ModAPI-beta/接口/通用/System", - "/mcdocs/1-ModAPI-beta/接口/通用/事件", - "/mcdocs/1-ModAPI-beta/接口/通用/本地设备", - "/mcdocs/1-ModAPI-beta/接口/通用/本地存储", - "/mcdocs/1-ModAPI-beta/接口/通用/数学", - "/mcdocs/1-ModAPI-beta/接口/通用/工具", - "/mcdocs/1-ModAPI-beta/接口/通用/调试" + "/mcdocs/1-ModAPI/接口/通用/索引", + "/mcdocs/1-ModAPI/接口/通用/Component", + "/mcdocs/1-ModAPI/接口/通用/System", + "/mcdocs/1-ModAPI/接口/通用/事件", + "/mcdocs/1-ModAPI/接口/通用/本地设备", + "/mcdocs/1-ModAPI/接口/通用/本地存储", + "/mcdocs/1-ModAPI/接口/通用/数学", + "/mcdocs/1-ModAPI/接口/通用/工具", + "/mcdocs/1-ModAPI/接口/通用/调试" ], "title": "通用" }, { "children": [ - "/mcdocs/1-ModAPI-beta/接口/世界/索引", - "/mcdocs/1-ModAPI-beta/接口/世界/地图", - "/mcdocs/1-ModAPI-beta/接口/世界/实体管理", - "/mcdocs/1-ModAPI-beta/接口/世界/方块管理", - "/mcdocs/1-ModAPI-beta/接口/世界/生物生成", - "/mcdocs/1-ModAPI-beta/接口/世界/配方", - "/mcdocs/1-ModAPI-beta/接口/世界/方块组合", - "/mcdocs/1-ModAPI-beta/接口/世界/渲染", - "/mcdocs/1-ModAPI-beta/接口/世界/时间", - "/mcdocs/1-ModAPI-beta/接口/世界/天气", - "/mcdocs/1-ModAPI-beta/接口/世界/游戏规则", - "/mcdocs/1-ModAPI-beta/接口/世界/自定义数据", - "/mcdocs/1-ModAPI-beta/接口/世界/指令", - "/mcdocs/1-ModAPI-beta/接口/世界/消息", - "/mcdocs/1-ModAPI-beta/接口/世界/记分板" + "/mcdocs/1-ModAPI/接口/世界/索引", + "/mcdocs/1-ModAPI/接口/世界/地图", + "/mcdocs/1-ModAPI/接口/世界/实体管理", + "/mcdocs/1-ModAPI/接口/世界/方块管理", + "/mcdocs/1-ModAPI/接口/世界/生物生成", + "/mcdocs/1-ModAPI/接口/世界/配方", + "/mcdocs/1-ModAPI/接口/世界/方块组合", + "/mcdocs/1-ModAPI/接口/世界/渲染", + "/mcdocs/1-ModAPI/接口/世界/时间", + "/mcdocs/1-ModAPI/接口/世界/天气", + "/mcdocs/1-ModAPI/接口/世界/游戏规则", + "/mcdocs/1-ModAPI/接口/世界/自定义数据", + "/mcdocs/1-ModAPI/接口/世界/指令", + "/mcdocs/1-ModAPI/接口/世界/消息", + "/mcdocs/1-ModAPI/接口/世界/记分板" ], "title": "世界" }, { "children": [ - "/mcdocs/1-ModAPI-beta/接口/实体/索引", - "/mcdocs/1-ModAPI-beta/接口/实体/实体类型", - "/mcdocs/1-ModAPI-beta/接口/实体/附加值", - "/mcdocs/1-ModAPI-beta/接口/实体/属性", - "/mcdocs/1-ModAPI-beta/接口/实体/行为", - "/mcdocs/1-ModAPI-beta/接口/实体/状态效果", - "/mcdocs/1-ModAPI-beta/接口/实体/渲染", - "/mcdocs/1-ModAPI-beta/接口/实体/背包", - "/mcdocs/1-ModAPI-beta/接口/实体/自定义属性", - "/mcdocs/1-ModAPI-beta/接口/实体/自定义数据", - "/mcdocs/1-ModAPI-beta/接口/实体/molang", - "/mcdocs/1-ModAPI-beta/接口/实体/标签", - "/mcdocs/1-ModAPI-beta/接口/实体/抛射物", - "/mcdocs/1-ModAPI-beta/接口/实体/经验球", - "/mcdocs/1-ModAPI-beta/接口/实体/官方伙伴", - "/mcdocs/1-ModAPI-beta/接口/实体/官方聊天扩展", - "/mcdocs/1-ModAPI-beta/接口/实体/魔法指令" + "/mcdocs/1-ModAPI/接口/实体/索引", + "/mcdocs/1-ModAPI/接口/实体/实体类型", + "/mcdocs/1-ModAPI/接口/实体/附加值", + "/mcdocs/1-ModAPI/接口/实体/属性", + "/mcdocs/1-ModAPI/接口/实体/行为", + "/mcdocs/1-ModAPI/接口/实体/状态效果", + "/mcdocs/1-ModAPI/接口/实体/渲染", + "/mcdocs/1-ModAPI/接口/实体/背包", + "/mcdocs/1-ModAPI/接口/实体/自定义属性", + "/mcdocs/1-ModAPI/接口/实体/自定义数据", + "/mcdocs/1-ModAPI/接口/实体/molang", + "/mcdocs/1-ModAPI/接口/实体/标签", + "/mcdocs/1-ModAPI/接口/实体/抛射物", + "/mcdocs/1-ModAPI/接口/实体/经验球", + "/mcdocs/1-ModAPI/接口/实体/官方伙伴", + "/mcdocs/1-ModAPI/接口/实体/官方聊天扩展", + "/mcdocs/1-ModAPI/接口/实体/魔法指令" ], "title": "实体" }, { "children": [ - "/mcdocs/1-ModAPI-beta/接口/玩家/索引", - "/mcdocs/1-ModAPI-beta/接口/玩家/属性", - "/mcdocs/1-ModAPI-beta/接口/玩家/行为", - "/mcdocs/1-ModAPI-beta/接口/玩家/渲染", - "/mcdocs/1-ModAPI-beta/接口/玩家/背包", - "/mcdocs/1-ModAPI-beta/接口/玩家/摄像机", - "/mcdocs/1-ModAPI-beta/接口/玩家/动画", - "/mcdocs/1-ModAPI-beta/接口/玩家/游戏模式", - "/mcdocs/1-ModAPI-beta/接口/玩家/权限", - "/mcdocs/1-ModAPI-beta/接口/玩家/导航" + "/mcdocs/1-ModAPI/接口/玩家/索引", + "/mcdocs/1-ModAPI/接口/玩家/属性", + "/mcdocs/1-ModAPI/接口/玩家/行为", + "/mcdocs/1-ModAPI/接口/玩家/渲染", + "/mcdocs/1-ModAPI/接口/玩家/背包", + "/mcdocs/1-ModAPI/接口/玩家/摄像机", + "/mcdocs/1-ModAPI/接口/玩家/动画", + "/mcdocs/1-ModAPI/接口/玩家/游戏模式", + "/mcdocs/1-ModAPI/接口/玩家/权限", + "/mcdocs/1-ModAPI/接口/玩家/导航" ], "title": "玩家" }, { "children": [ - "/mcdocs/1-ModAPI-beta/接口/方块/索引", - "/mcdocs/1-ModAPI-beta/接口/方块/方块状态与附加值", - "/mcdocs/1-ModAPI-beta/接口/方块/属性", - "/mcdocs/1-ModAPI-beta/接口/方块/方块实体", - "/mcdocs/1-ModAPI-beta/接口/方块/方块几何体模型", - "/mcdocs/1-ModAPI-beta/接口/方块/方块调色板", - "/mcdocs/1-ModAPI-beta/接口/方块/渲染", - "/mcdocs/1-ModAPI-beta/接口/方块/容器", - "/mcdocs/1-ModAPI-beta/接口/方块/红石", - "/mcdocs/1-ModAPI-beta/接口/方块/告示牌", - "/mcdocs/1-ModAPI-beta/接口/方块/床" + "/mcdocs/1-ModAPI/接口/方块/索引", + "/mcdocs/1-ModAPI/接口/方块/方块状态与附加值", + "/mcdocs/1-ModAPI/接口/方块/属性", + "/mcdocs/1-ModAPI/接口/方块/方块实体", + "/mcdocs/1-ModAPI/接口/方块/方块几何体模型", + "/mcdocs/1-ModAPI/接口/方块/方块调色板", + "/mcdocs/1-ModAPI/接口/方块/渲染", + "/mcdocs/1-ModAPI/接口/方块/容器", + "/mcdocs/1-ModAPI/接口/方块/红石", + "/mcdocs/1-ModAPI/接口/方块/告示牌", + "/mcdocs/1-ModAPI/接口/方块/床" ], "title": "方块" }, - "/mcdocs/1-ModAPI-beta/接口/物品", + "/mcdocs/1-ModAPI/接口/物品", { "children": [ - "/mcdocs/1-ModAPI-beta/接口/特效/索引", - "/mcdocs/1-ModAPI-beta/接口/特效/通用", - "/mcdocs/1-ModAPI-beta/接口/特效/文字面板", - "/mcdocs/1-ModAPI-beta/接口/特效/序列帧", - "/mcdocs/1-ModAPI-beta/接口/特效/粒子", - "/mcdocs/1-ModAPI-beta/接口/特效/模型特效", - "/mcdocs/1-ModAPI-beta/接口/特效/微软粒子" + "/mcdocs/1-ModAPI/接口/特效/索引", + "/mcdocs/1-ModAPI/接口/特效/通用", + "/mcdocs/1-ModAPI/接口/特效/文字面板", + "/mcdocs/1-ModAPI/接口/特效/序列帧", + "/mcdocs/1-ModAPI/接口/特效/粒子", + "/mcdocs/1-ModAPI/接口/特效/模型特效", + "/mcdocs/1-ModAPI/接口/特效/微软粒子" ], "title": "特效" }, - "/mcdocs/1-ModAPI-beta/接口/模型", - "/mcdocs/1-ModAPI-beta/接口/原生UI", + "/mcdocs/1-ModAPI/接口/模型", + "/mcdocs/1-ModAPI/接口/原生UI", { "children": [ - "/mcdocs/1-ModAPI-beta/接口/自定义UI/索引", - "/mcdocs/1-ModAPI-beta/接口/自定义UI/通用", - "/mcdocs/1-ModAPI-beta/接口/自定义UI/自定义书本", - "/mcdocs/1-ModAPI-beta/接口/自定义UI/自定义成就系统", - "/mcdocs/1-ModAPI-beta/接口/自定义UI/UI界面", - "/mcdocs/1-ModAPI-beta/接口/自定义UI/UI控件" + "/mcdocs/1-ModAPI/接口/自定义UI/索引", + "/mcdocs/1-ModAPI/接口/自定义UI/通用", + "/mcdocs/1-ModAPI/接口/自定义UI/自定义书本", + "/mcdocs/1-ModAPI/接口/自定义UI/自定义成就系统", + "/mcdocs/1-ModAPI/接口/自定义UI/UI界面", + "/mcdocs/1-ModAPI/接口/自定义UI/UI控件" ], "title": "自定义UI" }, - "/mcdocs/1-ModAPI-beta/接口/音效", - "/mcdocs/1-ModAPI-beta/接口/控制", - "/mcdocs/1-ModAPI-beta/接口/游戏设置", + "/mcdocs/1-ModAPI/接口/音效", + "/mcdocs/1-ModAPI/接口/控制", + "/mcdocs/1-ModAPI/接口/游戏设置", { "children": [ - "/mcdocs/1-ModAPI-beta/接口/虚拟世界/索引", - "/mcdocs/1-ModAPI-beta/接口/虚拟世界/世界", - "/mcdocs/1-ModAPI-beta/接口/虚拟世界/相机", - "/mcdocs/1-ModAPI-beta/接口/虚拟世界/模型", - "/mcdocs/1-ModAPI-beta/接口/虚拟世界/其它对象" + "/mcdocs/1-ModAPI/接口/虚拟世界/索引", + "/mcdocs/1-ModAPI/接口/虚拟世界/世界", + "/mcdocs/1-ModAPI/接口/虚拟世界/相机", + "/mcdocs/1-ModAPI/接口/虚拟世界/模型", + "/mcdocs/1-ModAPI/接口/虚拟世界/其它对象" ], "title": "虚拟世界" }, { "children": [ - "/mcdocs/1-ModAPI-beta/接口/后处理/索引", - "/mcdocs/1-ModAPI-beta/接口/后处理/渐晕", - "/mcdocs/1-ModAPI-beta/接口/后处理/模糊", - "/mcdocs/1-ModAPI-beta/接口/后处理/色彩", - "/mcdocs/1-ModAPI-beta/接口/后处理/镜头效果", - "/mcdocs/1-ModAPI-beta/接口/后处理/自定义" + "/mcdocs/1-ModAPI/接口/后处理/索引", + "/mcdocs/1-ModAPI/接口/后处理/渐晕", + "/mcdocs/1-ModAPI/接口/后处理/模糊", + "/mcdocs/1-ModAPI/接口/后处理/色彩", + "/mcdocs/1-ModAPI/接口/后处理/镜头效果", + "/mcdocs/1-ModAPI/接口/后处理/自定义" ], "title": "后处理" }, - "/mcdocs/1-ModAPI-beta/接口/联机大厅", - "/mcdocs/1-ModAPI-beta/接口/成就", - "/mcdocs/1-ModAPI-beta/接口/商城" + "/mcdocs/1-ModAPI/接口/联机大厅", + "/mcdocs/1-ModAPI/接口/成就", + "/mcdocs/1-ModAPI/接口/商城" ], "title": "接口" }, { "children": [ - "/mcdocs/1-ModAPI-beta/事件/事件索引表", - "/mcdocs/1-ModAPI-beta/事件/世界", - "/mcdocs/1-ModAPI-beta/事件/实体", - "/mcdocs/1-ModAPI-beta/事件/玩家", - "/mcdocs/1-ModAPI-beta/事件/方块", - "/mcdocs/1-ModAPI-beta/事件/物品", - "/mcdocs/1-ModAPI-beta/事件/模型", - "/mcdocs/1-ModAPI-beta/事件/UI", - "/mcdocs/1-ModAPI-beta/事件/音效", - "/mcdocs/1-ModAPI-beta/事件/控制", - "/mcdocs/1-ModAPI-beta/事件/联机大厅" + "/mcdocs/1-ModAPI/事件/事件索引表", + "/mcdocs/1-ModAPI/事件/世界", + "/mcdocs/1-ModAPI/事件/实体", + "/mcdocs/1-ModAPI/事件/玩家", + "/mcdocs/1-ModAPI/事件/方块", + "/mcdocs/1-ModAPI/事件/物品", + "/mcdocs/1-ModAPI/事件/模型", + "/mcdocs/1-ModAPI/事件/UI", + "/mcdocs/1-ModAPI/事件/音效", + "/mcdocs/1-ModAPI/事件/控制", + "/mcdocs/1-ModAPI/事件/联机大厅" ], "title": "事件" }, { "children": [ - "/mcdocs/1-ModAPI-beta/枚举值/索引", - "/mcdocs/1-ModAPI-beta/枚举值/ActorDamageCause", - "/mcdocs/1-ModAPI-beta/枚举值/AniCheatBlockBreak", - "/mcdocs/1-ModAPI-beta/枚举值/AniCheatConsts", - "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMove", - "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMoveRewind", - "/mcdocs/1-ModAPI-beta/枚举值/AniCheatMoveUnSupportRewind", - "/mcdocs/1-ModAPI-beta/枚举值/AnimationModeType", - "/mcdocs/1-ModAPI-beta/枚举值/ArmorSlotType", - "/mcdocs/1-ModAPI-beta/枚举值/AttrType", - "/mcdocs/1-ModAPI-beta/枚举值/AttributeBuffType", - "/mcdocs/1-ModAPI-beta/枚举值/BiomeType", - "/mcdocs/1-ModAPI-beta/枚举值/BlockBreathability", - "/mcdocs/1-ModAPI-beta/枚举值/BrewingStandSlotType", - "/mcdocs/1-ModAPI-beta/枚举值/ButtonEventType", - "/mcdocs/1-ModAPI-beta/枚举值/ButtonState", - "/mcdocs/1-ModAPI-beta/枚举值/CatVariantType", - "/mcdocs/1-ModAPI-beta/枚举值/Change", - "/mcdocs/1-ModAPI-beta/枚举值/ColorCode", - "/mcdocs/1-ModAPI-beta/枚举值/CommandBlockType", - "/mcdocs/1-ModAPI-beta/枚举值/ConditionType", - "/mcdocs/1-ModAPI-beta/枚举值/ContainerType", - "/mcdocs/1-ModAPI-beta/枚举值/EffectType", - "/mcdocs/1-ModAPI-beta/枚举值/EnchantSlotType", - "/mcdocs/1-ModAPI-beta/枚举值/EnchantType", - "/mcdocs/1-ModAPI-beta/枚举值/EntityColorType", - "/mcdocs/1-ModAPI-beta/枚举值/EntityComponentType", - "/mcdocs/1-ModAPI-beta/枚举值/EntityTeleportCause", - "/mcdocs/1-ModAPI-beta/枚举值/EntityType", - "/mcdocs/1-ModAPI-beta/枚举值/Facing", - "/mcdocs/1-ModAPI-beta/枚举值/FoxType", - "/mcdocs/1-ModAPI-beta/枚举值/GameDiffculty", - "/mcdocs/1-ModAPI-beta/枚举值/GameType", - "/mcdocs/1-ModAPI-beta/枚举值/GamepadKeyType", - "/mcdocs/1-ModAPI-beta/枚举值/HorseSpotType", - "/mcdocs/1-ModAPI-beta/枚举值/HorseType", - "/mcdocs/1-ModAPI-beta/枚举值/InputMode", - "/mcdocs/1-ModAPI-beta/枚举值/InventoryType", - "/mcdocs/1-ModAPI-beta/枚举值/ItemAcquisitionMethod", - "/mcdocs/1-ModAPI-beta/枚举值/ItemCategory", - "/mcdocs/1-ModAPI-beta/枚举值/ItemColor", - "/mcdocs/1-ModAPI-beta/枚举值/ItemPosType", - "/mcdocs/1-ModAPI-beta/枚举值/ItemUseMethodEnum", - "/mcdocs/1-ModAPI-beta/枚举值/KeyBoardType", - "/mcdocs/1-ModAPI-beta/枚举值/MirrorModeType", - "/mcdocs/1-ModAPI-beta/枚举值/OpenContainerId", - "/mcdocs/1-ModAPI-beta/枚举值/OptionId", - "/mcdocs/1-ModAPI-beta/枚举值/OriginGUIName", - "/mcdocs/1-ModAPI-beta/枚举值/PlayerActionType", - "/mcdocs/1-ModAPI-beta/枚举值/PlayerExhauseRatioType", - "/mcdocs/1-ModAPI-beta/枚举值/PlayerUISlot", - "/mcdocs/1-ModAPI-beta/枚举值/RayFilterType", - "/mcdocs/1-ModAPI-beta/枚举值/RedstoneModeType", - "/mcdocs/1-ModAPI-beta/枚举值/RenderControllerArrayType", - "/mcdocs/1-ModAPI-beta/枚举值/RenderLayer", - "/mcdocs/1-ModAPI-beta/枚举值/SetBlockType", - "/mcdocs/1-ModAPI-beta/枚举值/SliderOptionId", - "/mcdocs/1-ModAPI-beta/枚举值/StructureFeatureType", - "/mcdocs/1-ModAPI-beta/枚举值/TimeEaseType", - "/mcdocs/1-ModAPI-beta/枚举值/TouchEvent", - "/mcdocs/1-ModAPI-beta/枚举值/TradeLevelType", - "/mcdocs/1-ModAPI-beta/枚举值/TransferServerFailReason", - "/mcdocs/1-ModAPI-beta/枚举值/UICategory", - "/mcdocs/1-ModAPI-beta/枚举值/UiBaseLayer", - "/mcdocs/1-ModAPI-beta/枚举值/UseAnimation", - "/mcdocs/1-ModAPI-beta/枚举值/VillagerClothingType", - "/mcdocs/1-ModAPI-beta/枚举值/VirtualWorldObjectType", - "/mcdocs/1-ModAPI-beta/枚举值/WalkState" + "/mcdocs/1-ModAPI/枚举值/索引", + "/mcdocs/1-ModAPI/枚举值/ActorDamageCause", + "/mcdocs/1-ModAPI/枚举值/AniCheatBlockBreak", + "/mcdocs/1-ModAPI/枚举值/AniCheatConsts", + "/mcdocs/1-ModAPI/枚举值/AniCheatMove", + "/mcdocs/1-ModAPI/枚举值/AniCheatMoveRewind", + "/mcdocs/1-ModAPI/枚举值/AniCheatMoveUnSupportRewind", + "/mcdocs/1-ModAPI/枚举值/AnimationModeType", + "/mcdocs/1-ModAPI/枚举值/ArmorSlotType", + "/mcdocs/1-ModAPI/枚举值/AttrType", + "/mcdocs/1-ModAPI/枚举值/AttributeBuffType", + "/mcdocs/1-ModAPI/枚举值/BiomeType", + "/mcdocs/1-ModAPI/枚举值/BlockBreathability", + "/mcdocs/1-ModAPI/枚举值/BrewingStandSlotType", + "/mcdocs/1-ModAPI/枚举值/ButtonEventType", + "/mcdocs/1-ModAPI/枚举值/ButtonState", + "/mcdocs/1-ModAPI/枚举值/CatVariantType", + "/mcdocs/1-ModAPI/枚举值/Change", + "/mcdocs/1-ModAPI/枚举值/ColorCode", + "/mcdocs/1-ModAPI/枚举值/CommandBlockType", + "/mcdocs/1-ModAPI/枚举值/ConditionType", + "/mcdocs/1-ModAPI/枚举值/ContainerType", + "/mcdocs/1-ModAPI/枚举值/EffectType", + "/mcdocs/1-ModAPI/枚举值/EnchantSlotType", + "/mcdocs/1-ModAPI/枚举值/EnchantType", + "/mcdocs/1-ModAPI/枚举值/EntityColorType", + "/mcdocs/1-ModAPI/枚举值/EntityComponentType", + "/mcdocs/1-ModAPI/枚举值/EntityTeleportCause", + "/mcdocs/1-ModAPI/枚举值/EntityType", + "/mcdocs/1-ModAPI/枚举值/Facing", + "/mcdocs/1-ModAPI/枚举值/FoxType", + "/mcdocs/1-ModAPI/枚举值/GameDiffculty", + "/mcdocs/1-ModAPI/枚举值/GameType", + "/mcdocs/1-ModAPI/枚举值/GamepadKeyType", + "/mcdocs/1-ModAPI/枚举值/HorseSpotType", + "/mcdocs/1-ModAPI/枚举值/HorseType", + "/mcdocs/1-ModAPI/枚举值/InputMode", + "/mcdocs/1-ModAPI/枚举值/InventoryType", + "/mcdocs/1-ModAPI/枚举值/ItemAcquisitionMethod", + "/mcdocs/1-ModAPI/枚举值/ItemCategory", + "/mcdocs/1-ModAPI/枚举值/ItemColor", + "/mcdocs/1-ModAPI/枚举值/ItemPosType", + "/mcdocs/1-ModAPI/枚举值/ItemUseMethodEnum", + "/mcdocs/1-ModAPI/枚举值/KeyBoardType", + "/mcdocs/1-ModAPI/枚举值/MirrorModeType", + "/mcdocs/1-ModAPI/枚举值/OpenContainerId", + "/mcdocs/1-ModAPI/枚举值/OptionId", + "/mcdocs/1-ModAPI/枚举值/OriginGUIName", + "/mcdocs/1-ModAPI/枚举值/PlayerActionType", + "/mcdocs/1-ModAPI/枚举值/PlayerExhauseRatioType", + "/mcdocs/1-ModAPI/枚举值/PlayerUISlot", + "/mcdocs/1-ModAPI/枚举值/RayFilterType", + "/mcdocs/1-ModAPI/枚举值/RedstoneModeType", + "/mcdocs/1-ModAPI/枚举值/RenderControllerArrayType", + "/mcdocs/1-ModAPI/枚举值/RenderLayer", + "/mcdocs/1-ModAPI/枚举值/SetBlockType", + "/mcdocs/1-ModAPI/枚举值/SliderOptionId", + "/mcdocs/1-ModAPI/枚举值/StructureFeatureType", + "/mcdocs/1-ModAPI/枚举值/TimeEaseType", + "/mcdocs/1-ModAPI/枚举值/TouchEvent", + "/mcdocs/1-ModAPI/枚举值/TradeLevelType", + "/mcdocs/1-ModAPI/枚举值/TransferServerFailReason", + "/mcdocs/1-ModAPI/枚举值/UICategory", + "/mcdocs/1-ModAPI/枚举值/UiBaseLayer", + "/mcdocs/1-ModAPI/枚举值/UseAnimation", + "/mcdocs/1-ModAPI/枚举值/VillagerClothingType", + "/mcdocs/1-ModAPI/枚举值/VirtualWorldObjectType", + "/mcdocs/1-ModAPI/枚举值/WalkState" ], "title": "枚举值" }, { "children": [ - "/mcdocs/1-ModAPI-beta/更新信息/3.3" + "/mcdocs/1-ModAPI/更新信息/3.3" ], "title": "更新信息" } diff --git a/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md b/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md index 68742ac8..cf279e86 100644 --- a/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md +++ b/docs/mcguide/20-玩法开发/15-自定义游戏内容/2-自定义方块/1-JSON组件.md @@ -206,7 +206,7 @@ time: 分钟 ### netease:block\_animate\_random\_tick -频率更高的方块tick,用于实现类似樱花树叶的方块特效。给自定义方块配置该组件后,开发者可以在**客户端**监听 BlockAnimateRandomTickEvent 事件给方块附加逻辑。 +频率更高的方块tick,用于实现类似樱花树叶的方块特效。给自定义方块配置该组件后,开发者可以在**客户端**监听 BlockAnimateRandomTickEvent 事件给方块附加逻辑。 | 键 | 类型 | 默认值 | 解释 | | ------------ | ----- | ------ | ------ | diff --git a/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md b/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md index b9aa27bb..202b35d2 100644 --- a/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md +++ b/docs/mcguide/20-玩法开发/15-自定义游戏内容/9-自定义指令.md @@ -65,7 +65,7 @@ selection: true |键|类型|解释| |:-|:-|:-| |name|str|参数名称,会在输入提示中显示| - |type|str|参数类型,具体见CustomCommandTriggerServerEvent事件的备注| + |type|str|参数类型,具体见CustomCommandTriggerServerEvent事件的备注| |default|any|参数默认值,可填写任意json数据格式| - 例如配置为`{"name": "浮点数", "type": "float"}`时,输入时会显示 @@ -78,13 +78,13 @@ selection: true ## 使用 -- 开发者需要监听CustomCommandTriggerServerEvent,为自定义指令编写功能。 +- 开发者需要监听CustomCommandTriggerServerEvent,为自定义指令编写功能。 - 使用SetCommand接口可以触发自定义指令。 - 使用GlobalCommandServerEvent可以监听所有指令,包括自定义指令。 ## 配置变体 -写好自定义指令的一套参数后,可以使用args1、args2......args9来额外配置多套参数,加上原来的args,最多能配置10套参数,开发者可以通过CustomCommandTriggerServerEvent的variant字段确定玩家发送的是哪一套参数。 +写好自定义指令的一套参数后,可以使用args1、args2......args9来额外配置多套参数,加上原来的args,最多能配置10套参数,开发者可以通过CustomCommandTriggerServerEvent的variant字段确定玩家发送的是哪一套参数。 ```json {