完整版BedrockWiki镜像!
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---
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title: Vanilla Item Identifiers
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category: Documentation
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title: 原版物品标识符
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category: 文档
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tags:
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- deprecated
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- 已弃用
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mentions:
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- TheDoctor15
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- Medicaljewel105
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@@ -11,128 +11,131 @@ mentions:
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- SmokeyStack
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---
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# 原版物品标识符
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<!--@include: @/wiki/bedrock-wiki-mirror.md-->
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:::danger
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This method no longer works after 1.18.30.
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该方法在 1.18.30 版本后已失效。
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:::
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An `identifier` is a required parameter that sits inside the description of the item's behaviour file.
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It accepts Vanilla Minecraft names, like so, `<namespace>:<vanilla item>`, which will apply certain hardcoded item behaviours, depending on the identifier used.
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`identifier`(标识符)是物品行为文件中必须填写的参数。它接受原版 Minecraft 的名称,格式为 `<命名空间>:<原版物品>`,这将根据使用的标识符应用某些硬编码的物品行为。
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<CodeHeader>BP/items/custom_item.json#minecraft:item</CodeHeader>
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```json
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::: code-group
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```json [BP/items/custom_item.json#minecraft:item]
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"description": {
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"identifier": "wiki:totem_of_undying",
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"category": "items"
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}
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```
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:::warning
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Not every Vanilla Identifier and their behaviours are documented. The following list may be missing important points about the known Identifiers that do affect items.
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Consider experimenting with them.
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:::
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## Known Identifier Effects
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:::warning
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并非所有原版标识符及其行为都有官方文档记录。以下列表可能遗漏了已知标识符的重要特性。
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The namespace is allowed to be changed, learn more about namespaces [here](/concepts/namespaces).
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建议自行实验测试。
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:::
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### namespace:banner
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## 已知标识符效果
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- The item icon and model will be changed to that of the Vanilla Banner.
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允许修改命名空间,更多信息请参考[命名空间](/wiki/concepts/namespaces)。
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### 命名空间:banner
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- 物品图标和模型将变为原版旗帜的样式
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---
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### namespace:bow
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### 命名空间:bow
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- Adds a small increasing zoom on use, for the zoom to work it requires the item to be usable.
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- 使用时会显示小幅放大效果(需要物品具有可使用属性才能生效)
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---
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### namespace:crossbow
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### 命名空间:crossbow
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- The item will be rotated horizontally on your arm.
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- 物品在手臂上会保持水平旋转状态
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---
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### namespace:diamond
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### 命名空间:diamond
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- Is accepted as a valid item to change the effect given off by a Beacon.
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- 可作为有效物品来更改信标发出的效果
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---
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### namespace:emerald
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### 命名空间:emerald
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- Is accepted as a valid item to change the effect given off by a Beacon.
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- 可作为有效物品来更改信标发出的效果
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---
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### namespace:filled_map
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### 命名空间:filled_map
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- Will add the holding map animation.
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- Can be put in a cartography table.
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- 添加持地图动画
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- 可放入制图台使用
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---
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### namespace:gold_ingot
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### 命名空间:gold_ingot
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- Is accepted as a valid item to change the effect given off by a Beacon.
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- 可作为有效物品来更改信标发出的效果
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---
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### namespace:iron_ingot
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### 命名空间:iron_ingot
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- Is accepted as a valid item to change the effect given off by a Beacon.
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- 可作为有效物品来更改信标发出的效果
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---
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### namespace:lapis_lazuli
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### 命名空间:lapis_lazuli
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- Makes the Item usable with Enchantment Tables, to enchant your items in place of Lapis Lazuli.
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- 可在附魔台中替代青金石用于物品附魔
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---
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### namespace:lead
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### 命名空间:lead
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- Will behave like a Lead.
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- 具备拴绳的牵引功能
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---
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### namespace:map
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### 命名空间:map
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- Will use the holding map animation.
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- 使用持地图动画
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---
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### namespace:netherite_ingot
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### 命名空间:netherite_ingot
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- Is accepted in custom Smithing Recipes as the secondary item.
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- Is accepted as a valid item to change the effect given off by a Beacon.
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- 可作为锻造台配方中的次级材料
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- 可作为有效物品来更改信标发出的效果
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---
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### namespace:shield
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### 命名空间:shield
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- The item icon will be permanently changed to that of the Vanilla Shield.
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- Adds the shield animation and behavior.
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- 物品图标将永久变为原版盾牌样式
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- 添加盾牌动画和格挡功能
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---
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### namespace:spyglass
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### 命名空间:spyglass
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- Makes it zoom-able like a spyglass, for the zoom to work it requires the item to be usable.
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- 具备望远镜缩放功能(需要物品具有可使用属性才能生效)
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---
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### namespace:skull
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### 命名空间:skull
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- The item icon will be changed to that of the Vanilla Skull.
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- The item will be able to put on a armorstand and a player, the model and textures of the skull will be applied only then.
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- 物品图标将变为原版头颅样式
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- 可放置在盔甲架和玩家头部,此时会应用头颅的模型和材质
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---
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### namespace:totem_of_undying
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### 命名空间:totem_of_undying
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- Will behave like a Totem of Undying.
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- 具备不死图腾的复活功能
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---
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---
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