2.6
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@@ -43,8 +43,8 @@ class ActorDamageCause(object):
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RamAttack = "ram_attack" # 山羊冲撞
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Custom = "custom" # 自定义
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SonicBoom = "sonic_boom" # 音波尖啸(监守者的远程攻击)
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Campfire = "camp_fire" # 营火
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SoulCampfire = "soul_camp_fire" # 灵魂营火(营火的灵魂火变种)
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Campfire = "campfire" # 营火
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SoulCampfire = "soul_campfire" # 灵魂营火(营火的灵魂火变种)
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```
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