7月31日同步更新
This commit is contained in:
10
mcguide/20-玩法开发/14-预设玩法编程/13-PresetAPI/更新信息/2.0.1.md
Normal file
10
mcguide/20-玩法开发/14-预设玩法编程/13-PresetAPI/更新信息/2.0.1.md
Normal file
@@ -0,0 +1,10 @@
|
||||
# 2.0.1
|
||||
|
||||
- 新增
|
||||
|
||||
1. 新增[Preset.Model.Entity.EntityObject.EntityObject.SetMotion](../预设对象/预设/实体对象EntityObject.md#setmotion),组件工厂化<!--by xgb-->
|
||||
|
||||
1. 新增[Preset.Model.Entity.EntityObject.EntityObject.GetMotion](../预设对象/预设/实体对象EntityObject.md#getmotion),组件工厂化<!--by xgb-->
|
||||
|
||||
1. 新增[Preset.Parts.NavPointsPart.NavPointsPart.GetNavigationRadius](../预设对象/零件/导航路径零件NavPointsPart.md#getnavigationradius),获得路径点的随机半径列表<!--by panlei-->
|
||||
|
||||
Reference in New Issue
Block a user